My roster

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Poco

Support Rare Ranked · Bronze Heist
19.0%Win rate in Heist
931Games
57Trust Score
93. of 105Rank in Heist
+30.2Skill bonus

Best map: Beach Ball with 25.0% from 12 games.

Wins late — in Knockout 12.0 points better in long rounds than in short ones (50.2% against 38.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 12.19.0 %
Popularity 63.0.76 %
Breadth 0.0% of maps
Counter safety 4.14.3 %
Star rate 3.2.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 16.8% from 149 appearances08/21 — 15.5% from 84 appearances08/22 — 17.5% from 160 appearances08/23 — 28.2% from 117 appearances08/24 — 15.2% from 178 appearances08/25 — 20.6% from 223 appearances
16.8%08/20 20.6%08/25

Pick rate

08/20 — 0.7% from 149 appearances08/21 — 0.7% from 84 appearances08/22 — 0.9% from 160 appearances08/23 — 0.7% from 117 appearances08/24 — 0.7% from 178 appearances08/25 — 0.8% from 223 appearances
0.7%08/20 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +30.2 — rewards skill: from Bronze to Legendary the win rate climbs by 30.2 points (regression 16.4% to 46.6%). The higher the tier, the better he does.

Bronze — 19.0% from 934 gamesSilver — 17.9% from 953 gamesGold — 28.3% from 2,808 gamesDiamond — 37.9% from 1,527 gamesMythic — 40.8% from 3,354 gamesLegendary — 40.8% from 343 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Heist

Where this brawler works (ranked, Bronze). Filtered to Heist: 6 of 29 maps.

MapWin rateGamesTrust
Kaboom Canyon Heist 23.9%
155 31
Bridge Too Far Heist 19.6%
143 29
Hot Potato Heist 20.1%
164 31
Safe(r) Zone Heist 17.8%
157 31
Pit Stop Heist 15.6%
147 30
Safe Zone Heist 17.0%
165 32

Against whom

Direct duels in Heist: how Poco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 14.3% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 54.7% 490 games Trunk 52.6% 152 games Edgar 46.8% 755 games Bull 46.7% 199 games 8-Bit 44.9% 276 games Chuck 44.9% 267 games

Who plays him best soon

Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 heart of glass Masters 28 40.8% 82.1%
2 LPK☠️ Legendary 74 38.5% 54.1%
3 🌀|Scy7 Legendary 23 34.6% 60.9%
4 voXy 🥥 Legendary 20 33.8% 60.0%
5 uk Diamond 27 32.3% 48.1%