My roster

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EN

R-T

Damage Dealer Mythic Trophies Hot Zone
57.5%Win rate in Hot Zone
18,209Games
100Trust Score
17. of 106Rank in Hot Zone

Best map: Parallel Plays with 67.5% from 2,219 games.

Profile

Win ratePopularity 10.BreadthCounter safetyStar rate
Win rate 84.57.5 %
Popularity 10.0.31 %
Breadth 83.59% of maps
Counter safety 99.47.2 %
Star rate 74.19.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/31, 20 days. 9 earlier days are left out — below 133 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/31.

Win rate

08/06 — 59.4% from 1,167 appearances08/07 — 59.3% from 241 appearances08/08 — 58.1% from 298 appearances08/09 — 47.3% from 207 appearances08/12 — 60.6% from 287 appearances08/13 — 48.1% from 1,314 appearances08/14 — 52.1% from 2,712 appearances08/15 — 53.1% from 1,905 appearances08/16 — 52.0% from 2,265 appearances08/17 — 52.0% from 465 appearances08/18 — 61.1% from 332 appearances08/19 — 65.8% from 418 appearances08/20 — 62.0% from 1,977 appearances08/22 — 65.1% from 146 appearances08/24 — 68.9% from 614 appearances08/26 — 61.5% from 465 appearances08/28 — 66.3% from 457 appearances08/29 — 63.8% from 611 appearances08/30 — 67.1% from 1,343 appearances08/31 — 63.6% from 420 appearances
59.4%08/06 63.6%08/31

Pick rate

08/06 — 0.3% from 1,167 appearances08/07 — 0.7% from 241 appearances08/08 — 0.7% from 298 appearances08/09 — 0.5% from 207 appearances08/12 — 0.3% from 287 appearances08/13 — 0.3% from 1,314 appearances08/14 — 0.3% from 2,712 appearances08/15 — 0.4% from 1,905 appearances08/16 — 0.4% from 2,265 appearances08/17 — 0.4% from 465 appearances08/18 — 0.3% from 332 appearances08/19 — 0.9% from 418 appearances08/20 — 1.0% from 1,977 appearances08/22 — 0.2% from 146 appearances08/24 — 0.3% from 614 appearances08/26 — 0.2% from 465 appearances08/28 — 0.2% from 457 appearances08/29 — 0.1% from 611 appearances08/30 — 0.2% from 1,343 appearances08/31 — 0.3% from 420 appearances
0.3%08/06 0.3%08/31

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 156 maps.

MapWin rateGamesTrust
Parallel Plays Hot Zone 67.5%
2219 70
Abracadabra Hot Zone 65.4%
1047 59
Golden Bay Hot Zone 62.9%
1846 68
Reach for the Stars Hot Zone 62.9%
1106 60
In the Liminal Hot Zone 60.8%
882 57
Under Pressure Hot Zone 56.6%
3034 75
Massive Attack Hot Zone 54.8%
2485 72
Playmaker Hot Zone 53.9%
1562 65
Danger Zone Hot Zone 52.6%
1530 65
Controller Chaos Hot Zone 50.0%
840 56
Open Business Hot Zone 66.7%
15 0
Dueling Beetles Hot Zone 44.8%
1643 66

Against whom

Direct duels in Hot Zone: how R-T does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 40.0% against Clancy in Gem Grab — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. R-T runs in 2 circles — whoever R-T beats beats someone who in turn beats R-T. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Doug 68.8% 2,348 games Bibi 67.8% 3,294 games Trunk 66.3% 5,377 games Kenji 66.4% 1,859 games Edgar 64.5% 6,111 games Nori 63.0% 4,600 games

Who plays him best soon

Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 未 I lov3 ツ Legendary 23 40.8% 78.3%
2 elviolAdör Legendary 63 40.7% 57.1%
3 Spectre🦄 Legendary 29 39.2% 65.5%
4 Ļ₭ļ𝓊𝑘ꜞṧcꜞ𝙖🍁 Legendary 21 38.8% 71.4%
5 . . . Legendary 21 38.8% 71.4%