My roster

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EN

R-T

Damage Dealer Mythic All games Hot Zone
55.5%Win rate in Hot Zone
14,526Games
99Trust Score
18. of 106Rank in Hot Zone

Best map: Parallel Plays with 67.2% from 1,850 games.

Trophy Roadchange

Profile

Win ratePopularity 15.BreadthCounter safetyStar rate
Win rate 84.55.5 %
Popularity 15.0.37 %
Breadth 86.45% of maps
Counter safety 99.47.0 %
Star rate 88.29.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/24, 16 days. 10 earlier days are left out — below 93 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/24.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/06 — 59.3% from 1,164 appearances08/07 — 59.7% from 233 appearances08/08 — 57.0% from 291 appearances08/09 — 46.8% from 205 appearances08/11 — 56.0% from 109 appearances08/12 — 60.5% from 286 appearances08/13 — 48.1% from 1,308 appearances08/14 — 52.2% from 2,705 appearances08/15 — 53.1% from 1,900 appearances08/16 — 52.1% from 2,251 appearances08/17 — 52.2% from 460 appearances08/18 — 61.1% from 332 appearances08/19 — 65.9% from 416 appearances08/20 — 61.9% from 1,945 appearances08/22 — 65.2% from 138 appearances08/24 — 68.3% from 524 appearances
59.3%08/06 68.3%08/24

Pick rate

08/06 — 0.3% from 1,164 appearances08/07 — 0.7% from 233 appearances08/08 — 0.7% from 291 appearances08/09 — 0.5% from 205 appearances08/11 — 0.2% from 109 appearances08/12 — 0.3% from 286 appearances08/13 — 0.3% from 1,308 appearances08/14 — 0.3% from 2,705 appearances08/15 — 0.4% from 1,900 appearances08/16 — 0.4% from 2,251 appearances08/17 — 0.4% from 460 appearances08/18 — 0.3% from 332 appearances08/19 — 0.9% from 416 appearances08/20 — 1.0% from 1,945 appearances08/22 — 0.2% from 138 appearances08/24 — 0.3% from 524 appearances
0.3%08/06 0.3%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 164 maps.

MapWin rateGamesTrust
Parallel Plays Hot Zone 67.2%
1850 68
Abracadabra Hot Zone 64.9%
955 58
Reach for the Stars Hot Zone 59.1%
580 50
Massive Attack Hot Zone 54.8%
2472 72
In the Liminal Hot Zone 58.8%
391 44
Under Pressure Hot Zone 53.7%
2495 72
Playmaker Hot Zone 53.9%
1557 65
Golden Bay Hot Zone 59.1%
232 37
Danger Zone Hot Zone 52.7%
1525 65
Controller Chaos Hot Zone 49.6%
824 56
Open Business Hot Zone 69.2%
13 0
Dueling Beetles Hot Zone 44.8%
1632 66

Against whom

Direct duels in Hot Zone: how R-T does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 38.0% against Pearl in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. R-T runs in 2 circles — whoever R-T beats beats someone who in turn beats R-T. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Trunk 67.1% 3,043 games Bibi 67.8% 1,726 games Doug 68.6% 1,283 games Kenji 68.4% 931 games Edgar 64.6% 3,079 games Hank 69.1% 540 games

Who plays him best soon

Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 うんぽ Legendary 25 36.0% 64.0%
2 アルピコ Mythic 20 35.1% 65.0%
3 Raphaël 123321 Legendary 20 34.1% 60.0%
4 D-pop Diamond 20 33.2% 55.0%
5 もりかわカイトです Mythic 33 29.2% 33.3%