My roster

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EN

Rico

Damage Dealer Super Rare Trophies Brawl Ball
40.0%Win rate in Brawl Ball
828Games
56Trust Score
102. of 106Rank in Brawl Ball

Best map: Hard Rock Mine with 54.2% from 95,479 games.

Profile

Win ratePopularityBreadth 2.Counter safetyStar rate
Win rate 5.40.0 %
Popularity 7.0.00 %
Breadth 2.2% of maps
Counter safety 90.43.6 %
Star rate 70.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 09/03, 29 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/03.

Win rate

08/06 — 36.9% from 24,250 appearances08/07 — 41.1% from 6,164 appearances08/08 — 43.9% from 11,302 appearances08/09 — 37.9% from 9,647 appearances08/10 — 38.5% from 18,338 appearances08/11 — 37.4% from 41,158 appearances08/12 — 41.7% from 79,387 appearances08/13 — 43.8% from 93,185 appearances08/14 — 42.2% from 68,705 appearances08/15 — 41.2% from 58,944 appearances08/16 — 42.7% from 63,666 appearances08/17 — 40.5% from 53,630 appearances08/18 — 39.1% from 68,298 appearances08/19 — 40.4% from 76,396 appearances08/20 — 40.4% from 30,296 appearances08/21 — 42.5% from 28,977 appearances08/22 — 44.7% from 37,710 appearances08/23 — 43.5% from 31,673 appearances08/24 — 39.9% from 59,245 appearances08/25 — 38.6% from 61,280 appearances08/26 — 39.4% from 68,436 appearances08/27 — 38.8% from 58,107 appearances08/28 — 39.2% from 45,558 appearances08/29 — 37.5% from 57,508 appearances08/30 — 40.2% from 62,551 appearances08/31 — 40.6% from 43,308 appearances09/01 — 39.1% from 39,179 appearances09/02 — 38.9% from 32,190 appearances09/03 — 40.0% from 828 appearances
36.9%08/06 40.0%09/03

Pick rate

08/06 — 2.7% from 24,250 appearances08/07 — 3.5% from 6,164 appearances08/08 — 4.1% from 11,302 appearances08/09 — 3.0% from 9,647 appearances08/10 — 3.4% from 18,338 appearances08/11 — 3.1% from 41,158 appearances08/12 — 4.4% from 79,387 appearances08/13 — 3.6% from 93,185 appearances08/14 — 3.2% from 68,705 appearances08/15 — 3.1% from 58,944 appearances08/16 — 3.0% from 63,666 appearances08/17 — 2.9% from 53,630 appearances08/18 — 3.0% from 68,298 appearances08/19 — 3.2% from 76,396 appearances08/20 — 3.1% from 30,296 appearances08/21 — 4.3% from 28,977 appearances08/22 — 5.0% from 37,710 appearances08/23 — 3.6% from 31,673 appearances08/24 — 3.7% from 59,245 appearances08/25 — 3.7% from 61,280 appearances08/26 — 4.8% from 68,436 appearances08/27 — 4.8% from 58,107 appearances08/28 — 4.3% from 45,558 appearances08/29 — 4.1% from 57,508 appearances08/30 — 3.6% from 62,551 appearances08/31 — 3.4% from 43,308 appearances09/01 — 3.3% from 39,179 appearances09/02 — 3.4% from 32,190 appearances09/03 — 3.8% from 828 appearances
2.7%08/06 3.8%09/03

On which maps

Brawl Ball

Where this brawler works. Filtered to Brawl Ball: 18 of 180 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Slalom Slam Brawl Ball 50.9%
6044 85
No Good Deed Brawl Ball 50.0%
7361 88
Pool Party Brawl Ball 49.9%
774 55
Sneaky Fields Brawl Ball 45.6%
133981 100
Triple Dribble Brawl Ball 43.3%
50505 100
Grass Knot Brawl Ball 41.9%
107050 100
Pinball Dreams Brawl Ball 41.2%
164154 100
Pinhole Punt Brawl Ball 40.1%
171286 100
Spiraling Out Brawl Ball 39.5%
67363 100
Backyard Bowl Brawl Ball 39.2%
36549 100
Bustling Business Brawl Ball 39.1%
92214 100
Super Beach Brawl Ball 40.0%
828 56
Match 1123581321 Brawl Ball 38.7%
78570 100
Sunny Soccer Brawl Ball 38.5%
87456 100
Beach Ball Brawl Ball 37.5%
85338 100
Singed Earth Brawl Ball 38.0%
823 56
Nutmeg Brawl Ball 37.0%
110523 100
Deadlock Brawl Ball 36.3%
36654 100

Against whom

Direct duels in Brawl Ball: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 34.9% against Buster in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Rico counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Rico here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Jacky 63.5% 5,453 games Ash 61.2% 19,094 games Doug 60.5% 10,479 games Bibi 58.5% 53,368 games Rosa 57.8% 3,618 games Bull 56.1% 41,795 games

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Masters 394 53.6% 61.2%
2 Gabri26. Masters 85 50.8% 72.9%
3 села дала 69 Masters 170 50.0% 62.4%
4 看我暑假pro Masters 116 49.3% 65.5%
5 higatsuchii17 Masters 134 49.1% 63.4%