For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/03 to 08/27, 5 days. 4 earlier days are left out — below 207 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/27.
Direct duels in Heist: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Rico here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
57.1%
20,550 games
Nori
56.0%
49,983 games
Chuck
56.3%
17,836 games
Bull
55.0%
13,250 games
Bibi
55.2%
7,665 games
Melodie
54.1%
9,766 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Masters | 319 | 53.8% | 63.0% |
| 2 | Gabri26. | Masters | 85 | 50.1% | 72.9% |
| 3 | 看我暑假pro | Masters | 93 | 48.8% | 68.8% |
| 4 | ♯Crxs76☄ | Masters | 108 | 48.3% | 65.7% |
| 5 | 利敵はゲイてロゼ髪が言ってたよ | Masters | 60 | 47.6% | 75.0% |