For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Goldarm Gulch. 08/10 to 08/25, 4 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/10 and 08/25.
Direct duels in Knockout: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Goldarm Gulch. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Rico here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
61.6%
3,304 games
Pearl
57.4%
4,385 games
Doug
59.4%
1,155 games
Sprout
56.9%
4,001 games
Gray
56.1%
8,920 games
Brock
54.2%
30,813 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Masters | 206 | 53.6% | 67.0% |
| 2 | 看我暑假pro | Masters | 69 | 47.5% | 73.9% |
| 3 | Gabri26. | Legendary | 46 | 46.7% | 82.6% |
| 4 | 利敵はゲイてロゼ髪が言ってたよ | Masters | 50 | 46.6% | 80.0% |
| 5 | YT:Linglin_b s | Masters | 61 | 46.2% | 73.8% |