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EN

Rico

Damage Dealer Super Rare Ranked · Legendary Heist
56.7%Win rate in Heist
9,384Games
92Trust Score
3. of 105Rank in Heist
+8.3Skill bonus

Best map: Sneaky Fields with 59.0% from 3,051 games.

Wins early — in Hot Zone 3.2 points better in short rounds than in long ones (39.7% against 42.8%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 55.
Win rate 93.56.7 %
Popularity 92.2.57 %
Breadth 99.63% of maps
Counter safety 68.36.3 %
Star rate 55.13.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 4.0% and has not shifted measurably of late.

Win rate

08/03 — 52.7% from 414 appearances08/04 — 51.0% from 2,109 appearances08/05 — 51.8% from 5,004 appearances08/06 — 53.0% from 3,065 appearances08/07 — 51.6% from 1,385 appearances08/08 — 53.3% from 1,644 appearances08/09 — 52.4% from 2,102 appearances08/10 — 52.3% from 5,624 appearances08/11 — 51.8% from 10,561 appearances08/12 — 52.1% from 7,844 appearances08/13 — 50.9% from 4,588 appearances08/14 — 51.0% from 3,504 appearances08/15 — 51.9% from 2,802 appearances08/16 — 52.4% from 2,977 appearances08/17 — 51.1% from 2,671 appearances08/18 — 52.0% from 2,554 appearances08/19 — 50.9% from 871 appearances08/21 — 58.1% from 856 appearances08/22 — 60.7% from 1,279 appearances08/23 — 55.4% from 1,715 appearances08/24 — 55.5% from 2,868 appearances08/25 — 55.9% from 2,479 appearances
52.7%08/03 55.9%08/25

Pick rate

08/03 — 1.9% from 414 appearances08/04 — 2.0% from 2,109 appearances08/05 — 2.1% from 5,004 appearances08/06 — 2.4% from 3,065 appearances08/07 — 2.3% from 1,385 appearances08/08 — 2.4% from 1,644 appearances08/09 — 2.6% from 2,102 appearances08/10 — 2.6% from 5,624 appearances08/11 — 2.6% from 10,561 appearances08/12 — 2.6% from 7,844 appearances08/13 — 2.7% from 4,588 appearances08/14 — 2.9% from 3,504 appearances08/15 — 2.8% from 2,802 appearances08/16 — 2.9% from 2,977 appearances08/17 — 3.1% from 2,671 appearances08/18 — 2.9% from 2,554 appearances08/19 — 3.0% from 871 appearances08/21 — 3.9% from 856 appearances08/22 — 4.0% from 1,279 appearances08/23 — 3.7% from 1,715 appearances08/24 — 3.9% from 2,868 appearances08/25 — 4.1% from 2,479 appearances
1.9%08/03 4.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +8.3 — rewards skill: from Bronze to Masters the win rate climbs by 8.3 points (regression 42.9% to 51.3%). The higher the tier, the better he does.

Bronze — 61.9% from 2,607 gamesSilver — 46.7% from 7,353 gamesGold — 45.8% from 80,681 gamesDiamond — 46.4% from 84,145 gamesMythic — 47.8% from 284,897 gamesLegendary — 52.5% from 69,309 gamesMasters — 55.8% from 2,727 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Heist

Where this brawler works (ranked, Legendary). Filtered to Heist: 6 of 32 maps.

MapWin rateGamesTrust
Safe Zone Heist 60.3%
896 57
Bridge Too Far Heist 59.3%
901 57
Hot Potato Heist 56.4%
3048 75
Pit Stop Heist 55.2%
2910 75
Kaboom Canyon Heist 57.9%
661 52
Safe(r) Zone Heist 55.6%
968 58

Against whom

Direct duels in Heist: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 38.5% against Grom in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

Nobody counters Rico here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Mico 57.3% 12,525 games Nori 56.6% 24,132 games Chuck 55.6% 10,169 games Bibi 55.4% 4,316 games Bull 54.9% 7,559 games Melodie 54.2% 5,273 games

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Legendary 136 50.4% 67.6%
2 看我暑假pro Masters 35 43.3% 82.9%
3 ポテトきゅん Legendary 48 43.1% 72.9%
4 利敵はゲイてロゼ髪が言ってたよ Legendary 34 42.8% 82.4%
5 Quien es A_polo Masters 30 41.9% 83.3%