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EN

Rosa

Tank Rare Ranked · Diamond
54.9%Win rate across all maps
15,895Games
100Trust Score
11. of 105Rank by score
+32.3Skill bonus

Best map: Sneaky Fields with 57.6% from 1,539 games.

Wins late — in Hot Zone 7.2 points better in long rounds than in short ones (56.9% against 49.8%, split at 96 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 21.BreadthCounter safetyStar rate
Win rate 89.54.9 %
Popularity 21.0.19 %
Breadth 83.40% of maps
Counter safety 99.43.9 %
Star rate 76.26.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 18 days. 13 earlier days are left out — below 150 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 51.9% from 291 appearances08/05 — 53.9% from 681 appearances08/06 — 57.0% from 675 appearances08/12 — 56.7% from 374 appearances08/13 — 50.8% from 632 appearances08/14 — 51.0% from 679 appearances08/15 — 54.2% from 712 appearances08/16 — 53.7% from 846 appearances08/17 — 51.8% from 980 appearances08/18 — 57.0% from 828 appearances08/19 — 59.4% from 276 appearances08/20 — 53.4% from 2,707 appearances08/21 — 55.5% from 3,925 appearances08/22 — 54.6% from 2,599 appearances08/23 — 54.0% from 1,908 appearances08/24 — 55.0% from 2,325 appearances08/25 — 56.8% from 1,982 appearances08/26 — 55.5% from 449 appearances
51.9%08/04 55.5%08/26

Pick rate

08/04 — 0.2% from 291 appearances08/05 — 0.1% from 681 appearances08/06 — 0.1% from 675 appearances08/12 — 0.1% from 374 appearances08/13 — 0.2% from 632 appearances08/14 — 0.2% from 679 appearances08/15 — 0.2% from 712 appearances08/16 — 0.2% from 846 appearances08/17 — 0.2% from 980 appearances08/18 — 0.2% from 828 appearances08/19 — 0.2% from 276 appearances08/20 — 0.2% from 2,707 appearances08/21 — 0.2% from 3,925 appearances08/22 — 0.2% from 2,599 appearances08/23 — 0.2% from 1,908 appearances08/24 — 0.2% from 2,325 appearances08/25 — 0.2% from 1,982 appearances08/26 — 0.2% from 449 appearances
0.2%08/04 0.2%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +32.3 — rewards skill: from Bronze to Masters the win rate climbs by 32.3 points (regression 31.6% to 63.9%). The higher the tier, the better he does.

Bronze — 25.7% from 1,211 gamesSilver — 23.8% from 7,273 gamesGold — 44.8% from 26,822 gamesDiamond — 54.6% from 23,149 gamesMythic — 53.7% from 98,653 gamesLegendary — 53.0% from 24,345 gamesMasters — 52.6% from 422 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 57.6%
1539 65
Center Stage Brawl Ball 57.9%
1029 59
Gem Fort Gem Grab 57.3%
1289 62
Double Swoosh Gem Grab 56.2%
2289 71
Hard Rock Mine Gem Grab 57.7%
958 58
Dueling Beetles Hot Zone 58.1%
528 49
Ring of Fire Hot Zone 57.7%
482 48
Flaring Phoenix Knockout 55.4%
760 54
Layer Cake Bounty 55.6%
698 53
Deathcap Trap Gem Grabprev. season 52.8%
2453 72
Undermine Gem Grab 54.1%
882 57
Crystal Arcade Gem Grabprev. season 51.7%
4986 83
Dry Season Bounty 55.8%
450 47
Open Business Hot Zone 54.8%
491 48
Rustic Arcade Gem Grabprev. season 52.1%
1373 63
Triple Dribble Brawl Ball 54.9%
357 43
New Horizons Knockoutprev. season 51.9%
1038 59
Out in the Open Knockout 52.4%
578 50
Pinball Dreams Brawl Ball 52.6%
348 43
Belle's Rock Knockout 51.6%
426 46
Hideout Bounty 50.8%
608 51
Parallel Plays Hot Zone 50.5%
509 48
Shooting Star Bounty 48.6%
747 54
Pinhole Punt Brawl Ball 54.6%
97 24
Hot Potato Heistprev. season 47.1%
1523 65
Kaboom Canyon Heistprev. season 46.5%
940 58
Beach Ball Brawl Ball 51.2%
80 21
Spiraling Out Brawl Ball 42.3%
1143 61
Bridge Too Far Heist 27.7%
444 46
Safe Zone Heist 27.7%
498 48
Pit Stop Heist 28.5%
652 52
Safe(r) Zone Heist 26.0%
523 49

Who beats Rosa and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Rosa, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝓛𝓾𝓲𝓼✧🧸 Legendary 20 38.4% 85.0%
2 OGC|Goonix Legendary 26 37.9% 73.1%
3 ₄₂₀₄₂₀₄₂₀₄₂₀₄₂₀ Legendary 27 37.5% 70.4%
4 zssmdi1 Diamond 37 37.3% 62.2%
5 Odysseus⚡️ Legendary 46 36.7% 56.5%