My roster

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EN

Rosa

Tank Rare Ranked · Gold
44.4%Win rate across all maps
24,596Games
100Trust Score
91. of 105Rank by score
+32.3Skill bonus

Best map: Double Swoosh with 56.7% from 2,711 games.

Wins late — in Knockout 10.6 points better in long rounds than in short ones (52.8% against 42.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 12.PopularityBreadthCounter safetyStar rate
Win rate 12.44.4 %
Popularity 27.0.19 %
Breadth 35.10% of maps
Counter safety 17.19.6 %
Star rate 74.26.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 9 days. 19 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 35.4% from 113 appearances08/05 — 41.2% from 291 appearances08/06 — 36.5% from 170 appearances08/20 — 31.9% from 7,007 appearances08/21 — 39.0% from 6,314 appearances08/22 — 53.2% from 2,536 appearances08/23 — 55.5% from 2,079 appearances08/24 — 54.9% from 3,699 appearances08/25 — 57.0% from 2,923 appearances
35.4%08/04 57.0%08/25

Pick rate

08/04 — 0.3% from 113 appearances08/05 — 0.2% from 291 appearances08/06 — 0.2% from 170 appearances08/20 — 0.3% from 7,007 appearances08/21 — 0.3% from 6,314 appearances08/22 — 0.2% from 2,536 appearances08/23 — 0.1% from 2,079 appearances08/24 — 0.1% from 3,699 appearances08/25 — 0.1% from 2,923 appearances
0.3%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +32.3 — rewards skill: from Bronze to Masters the win rate climbs by 32.3 points (regression 31.5% to 63.8%). The higher the tier, the better he does.

Bronze — 25.3% from 1,149 gamesSilver — 23.9% from 6,672 gamesGold — 44.2% from 25,327 gamesDiamond — 54.6% from 22,443 gamesMythic — 53.7% from 98,180 gamesLegendary — 53.0% from 24,131 gamesMasters — 52.4% from 416 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 12 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Double Swoosh Gem Grab 56.7%
2711 73
Gem Fort Gem Grab 53.3%
1661 66
Deathcap Trap Gem Grab+Diamond + Mythicprev. season 52.5%
2476 72
Center Stage Brawl Ball 52.9%
1594 65
Crystal Arcade Gem Grab+Diamond + Mythicprev. season 51.6%
5011 83
Sneaky Fields Brawl Ball 51.6%
1860 68
Hard Rock Mine Gem Grab 50.4%
1378 63
Layer Cake Bounty 49.2%
870 56
Undermine Gem Grab 48.0%
1330 63
Beach Ball Brawl Ball+Diamond + Mythic 58.3%
24 3
Dueling Beetles Hot Zone 45.9%
876 57
Flaring Phoenix Knockout 45.7%
898 57
Shooting Star Bounty 45.3%
911 57
Pinhole Punt Brawl Ball+Diamond 50.0%
20 0
Rustic Arcade Gem Grab+Diamond 44.2%
805 55
Ring of Fire Hot Zone 43.3%
702 53
Open Business Hot Zone 40.8%
684 53
Triple Dribble Brawl Ball 40.7%
787 55
Hideout Bounty 39.9%
697 53
New Horizons Knockout+Diamond 39.9%
772 55
Belle's Rock Knockout+Diamond 39.7%
780 55
Out in the Open Knockout 39.3%
603 51
Parallel Plays Hot Zone 38.0%
781 55
Dry Season Bounty 37.6%
556 50
Spiraling Out Brawl Ball 37.5%
712 53
Pinball Dreams Brawl Ball 35.6%
706 53
Kaboom Canyon Heist+Diamond 33.7%
646 52
Hot Potato Heist 32.4%
618 51
Bridge Too Far Heist+Diamond + Mythic 27.6%
438 46
Safe Zone Heist+Diamond + Mythic 26.9%
483 48
Pit Stop Heist+Diamond 27.1%
605 51
Safe(r) Zone Heist+Diamond + Mythic 26.1%
514 49

Who beats Rosa and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Rosa, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝓛𝓾𝓲𝓼✧🧸 Legendary 20 38.9% 85.0%
2 OGC|Goonix Legendary 26 38.3% 73.1%
3 zssmdi1 Diamond 36 38.1% 63.9%
4 ₄₂₀₄₂₀₄₂₀₄₂₀₄₂₀ Legendary 27 37.9% 70.4%
5 Odysseus⚡️ Legendary 46 37.1% 56.5%