My roster

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Ruffs

Support Mythic Trophies Bounty
53.4%Win rate in Bounty
19,619Games
100Trust Score
22. of 106Rank in Bounty

Best map: Belle's Rock with 63.5% from 8,734 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 4.
Win rate 80.53.4 %
Popularity 25.0.30 %
Breadth 67.52% of maps
Counter safety 78.37.8 %
Star rate 4.7.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 8 earlier days are left out — below 111 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 47.2% from 195 appearances08/06 — 55.2% from 1,099 appearances08/07 — 50.9% from 265 appearances08/08 — 56.2% from 329 appearances08/09 — 52.5% from 278 appearances08/11 — 57.6% from 396 appearances08/12 — 58.4% from 634 appearances08/13 — 50.7% from 2,049 appearances08/14 — 50.6% from 2,219 appearances08/15 — 46.4% from 1,988 appearances08/16 — 51.6% from 2,674 appearances08/17 — 54.8% from 1,678 appearances08/18 — 55.9% from 1,782 appearances08/19 — 56.9% from 822 appearances08/20 — 51.9% from 1,129 appearances08/24 — 65.3% from 202 appearances08/25 — 63.5% from 126 appearances08/26 — 63.1% from 547 appearances08/28 — 61.0% from 182 appearances08/29 — 57.0% from 158 appearances08/30 — 61.9% from 580 appearances
47.2%08/05 61.9%08/30

Pick rate

08/05 — 0.2% from 195 appearances08/06 — 0.5% from 1,099 appearances08/07 — 0.5% from 265 appearances08/08 — 0.4% from 329 appearances08/09 — 0.6% from 278 appearances08/11 — 0.3% from 396 appearances08/12 — 0.3% from 634 appearances08/13 — 0.2% from 2,049 appearances08/14 — 0.3% from 2,219 appearances08/15 — 0.3% from 1,988 appearances08/16 — 0.4% from 2,674 appearances08/17 — 0.3% from 1,678 appearances08/18 — 0.3% from 1,782 appearances08/19 — 0.2% from 822 appearances08/20 — 0.3% from 1,129 appearances08/24 — 0.2% from 202 appearances08/25 — 0.3% from 126 appearances08/26 — 0.3% from 547 appearances08/28 — 0.3% from 182 appearances08/29 — 0.5% from 158 appearances08/30 — 0.4% from 580 appearances
0.2%08/05 0.4%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 162 maps.

MapWin rateGamesTrust
Hideout Bounty 60.0%
1709 67
Wall Hugging Bounty 56.6%
2416 72
Watermelons Bounty 60.1%
506 48
Layer Cake Bounty 55.2%
2335 71
Choral Chambers Bounty 57.4%
624 51
Shooting Star Bounty 51.7%
3256 76
Tasty Berry Bounty 51.8%
1866 68
Crystal Clearing Bounty 50.4%
3561 78
Supercut Bounty 50.2%
2245 71
Dry Season Bounty 51.3%
943 58
Deathcap Trap Bounty 48.1%
158 31

Against whom

Direct duels in Bounty: how Ruffs does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 36.6% against Bolt in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 66.3% 646 games Brock 57.3% 5,301 games Mortis 54.6% 3,011 games Tick 56.6% 831 games Penny 56.8% 659 games Edgar 52.9% 2,459 games

Who plays him best soon

Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 weouri Masters 26 46.5% 100.0%
2 Eë парень Masters 62 45.6% 69.4%
3 weraiz Masters 81 44.1% 61.7%
4 Snay Masters 62 42.8% 62.9%
5 Shadowwᛪ༙ Masters 43 42.8% 69.8%