Best map: Shooting Star with 77.8% from 27 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.7 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star prev. season |
77.8% | 27 | 4 | ||
Belle's Rock ![]() |
60.0% | 65 | 18 | ||
Center Stage ![]() |
64.7% | 34 | 8 | ||
Dry Season ![]() |
57.4% | 54 | 15 | ||
Pinball Dreams prev. season |
63.0% | 27 | 4 | ||
Bridge Too Far ![]() |
65.2% | 23 | 2 | ||
Safe Zone prev. season |
68.4% | 19 | 0 | ||
Flaring Phoenix prev. season |
57.5% | 40 | 10 | ||
Hard Rock Mine prev. season |
58.3% | 36 | 9 | ||
Undermine ![]() |
55.3% | 47 | 13 | ||
Out in the Open ![]() |
55.6% | 45 | 12 | ||
Kaboom Canyon ![]() |
63.6% | 22 | 1 | ||
Layer Cake ![]() |
53.2% | 47 | 13 | ||
Gem Fort ![]() |
58.3% | 24 | 3 | ||
New Horizons ![]() |
51.7% | 58 | 16 | ||
Open Business prev. season |
54.1% | 37 | 9 | ||
Dueling Beetles prev. season |
52.5% | 40 | 10 | ||
Parallel Plays prev. season |
58.8% | 17 | 0 | ||
Sneaky Fields prev. season |
53.1% | 32 | 7 | ||
Double Swoosh prev. season |
51.7% | 29 | 6 | ||
Rustic Arcade prev. season |
50.0% | 40 | 10 | ||
Hideout ![]() |
48.9% | 47 | 13 | ||
Safe(r) Zone ![]() |
50.0% | 20 | 0 | ||
Ring of Fire prev. season |
44.8% | 29 | 6 | ||
Spiraling Out ![]() |
42.5% | 40 | 10 | ||
Hot Potato ![]() |
39.1% | 23 | 2 | ||
Triple Dribble ![]() |
36.4% | 22 | 1 | ||
Pit Stop ![]() |
28.6% | 21 | 1 |
Who beats Ruffs and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound.