For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Parallel Plays. 08/19 to 08/31, 3 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/19 and 08/31.
Direct duels in Hot Zone: how Sam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bo
62.6%
361 games
Tick
62.5%
264 games
Emz
58.9%
438 games
Penny
63.9%
169 games
Nori
57.5%
461 games
Surge
59.1%
303 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Профессор | Legendary | 197 | 50.0% | 61.4% |
| 2 | Bruno | Legendary | 103 | 45.7% | 61.2% |
| 3 | The Red Beast | Masters | 43 | 43.9% | 72.1% |
| 4 | Lucid🍁 | Legendary | 116 | 43.4% | 56.0% |
| 5 | OGC|Goonix | Legendary | 25 | 40.8% | 76.0% |