For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Bounty — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Bounty: how Sam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Choral Chambers. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
55.3%
237 games
Tick
56.8%
111 games
Surge
60.9%
64 games
Edgar
51.6%
258 games
Kit
58.3%
72 games
Gray
57.1%
63 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Профессор | Legendary | 63 | 40.8% | 61.9% |
| 2 | Lucid🍁 | Legendary | 45 | 38.6% | 62.2% |
| 3 | OGC|Goonix | Legendary | 25 | 38.2% | 76.0% |
| 4 | feel my aura. | Legendary | 62 | 37.7% | 54.8% |
| 5 | Iamssam | Legendary | 34 | 37.5% | 64.7% |