For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Grass Knot. 08/14 to 08/17, 4 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/17.
Direct duels in Brawl Ball: how Sam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Grass Knot. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Griff
59.6%
912 games
Bibi
59.9%
583 games
Rico
58.3%
729 games
Emz
56.7%
624 games
Edgar
54.8%
1,087 games
Frank
56.9%
499 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Профессор | Legendary | 65 | 41.9% | 63.1% |
| 2 | OGC|Goonix | Legendary | 25 | 38.7% | 76.0% |
| 3 | Lucid🍁 | Legendary | 65 | 38.6% | 55.4% |
| 4 | feel my aura. | Legendary | 70 | 38.5% | 54.3% |
| 5 | Bruno | Legendary | 54 | 38.4% | 57.4% |