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EN

Sandy

Controller Legendary Ranked · Bronze
24.4%Win rate across all maps
3,375Games
77Trust Score
90. of 105Rank by score
+28.9Skill bonus

Best map: Triple Dribble with 37.4% from 131 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 4.Star rate
Win rate 15.24.3 %
Popularity 51.0.60 %
Breadth 15.3% of maps
Counter safety 4.9.2 %
Star rate 16.15.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 5 earlier days are left out — below 130 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 20.4% from 509 appearances08/21 — 26.5% from 324 appearances08/22 — 27.9% from 488 appearances08/23 — 30.0% from 496 appearances08/24 — 22.2% from 711 appearances08/25 — 21.9% from 839 appearances
20.4%08/20 21.9%08/25

Pick rate

08/20 — 0.5% from 509 appearances08/21 — 0.6% from 324 appearances08/22 — 0.6% from 488 appearances08/23 — 0.6% from 496 appearances08/24 — 0.6% from 711 appearances08/25 — 0.7% from 839 appearances
0.5%08/20 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +28.9 — rewards skill: from Bronze to Masters the win rate climbs by 28.9 points (regression 32.4% to 61.3%). The higher the tier, the better he does.

Bronze — 24.3% from 3,385 gamesSilver — 26.1% from 4,791 gamesGold — 43.8% from 21,337 gamesDiamond — 52.0% from 26,666 gamesMythic — 52.1% from 154,262 gamesLegendary — 52.7% from 34,001 gamesMasters — 50.6% from 621 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Triple Dribble Brawl Ball 37.4%
131 28
Hard Rock Mine Gem Grab 32.8%
116 26
Gem Fort Gem Grab 30.6%
111 26
Center Stage Brawl Ball 30.7%
114 26
Rustic Arcade Gem Grab 29.9%
107 25
Parallel Plays Hot Zone 27.8%
115 26
Spiraling Out Brawl Ball 28.2%
124 27
Double Swoosh Gem Grab 27.2%
114 26
Safe Zone Heist 26.6%
109 25
Layer Cake Bounty 27.0%
115 26
Undermine Gem Grab 27.7%
130 28
Open Business Hot Zone 26.6%
124 27
Sneaky Fields Brawl Ball 25.6%
125 27
Kaboom Canyon Heist 22.9%
109 25
Bridge Too Far Heist 23.5%
119 27
New Horizons Knockout 21.8%
110 26
Flaring Phoenix Knockout 21.8%
119 27
Ring of Fire Hot Zone 20.7%
111 26
Out in the Open Knockout 20.5%
117 26
Pit Stop Heist 20.8%
120 27
Dueling Beetles Hot Zone 24.2%
161 31
Safe(r) Zone Heist 20.5%
122 27
Shooting Star Bounty 21.0%
143 29
Pinball Dreams Brawl Ball 17.5%
114 26
Dry Season Bounty 19.2%
130 28
Hideout Bounty 19.5%
133 28
Hot Potato Heist 16.4%
116 26
Belle's Rock Knockout 13.4%
112 26

Who beats Sandy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nave 111 Diamond 21 30.1% 38.1%