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EN

Sandy

Controller Legendary Ranked · Diamond
53.7%Win rate across all maps
12,158Games
96Trust Score
21. of 105Rank by score
+28.9Skill bonus

Best map: Open Business with 58.3% from 1,238 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 16.
Win rate 82.53.8 %
Popularity 18.0.15 %
Breadth 62.23% of maps
Counter safety 91.40.1 %
Star rate 16.15.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 12 earlier days are left out — below 337 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 46.2% from 517 appearances08/05 — 52.1% from 1,713 appearances08/06 — 52.8% from 1,431 appearances08/11 — 44.0% from 377 appearances08/12 — 51.1% from 842 appearances08/13 — 49.9% from 1,270 appearances08/14 — 53.0% from 1,418 appearances08/15 — 50.7% from 1,329 appearances08/16 — 50.8% from 1,540 appearances08/17 — 49.8% from 1,690 appearances08/18 — 49.3% from 1,575 appearances08/19 — 49.1% from 383 appearances08/20 — 54.0% from 1,873 appearances08/21 — 54.8% from 2,784 appearances08/22 — 55.4% from 2,074 appearances08/23 — 52.4% from 1,682 appearances08/24 — 52.5% from 2,079 appearances08/25 — 52.9% from 1,608 appearances
46.2%08/04 52.9%08/25

Pick rate

08/04 — 0.3% from 517 appearances08/05 — 0.3% from 1,713 appearances08/06 — 0.3% from 1,431 appearances08/11 — 0.4% from 377 appearances08/12 — 0.3% from 842 appearances08/13 — 0.3% from 1,270 appearances08/14 — 0.3% from 1,418 appearances08/15 — 0.3% from 1,329 appearances08/16 — 0.3% from 1,540 appearances08/17 — 0.3% from 1,690 appearances08/18 — 0.3% from 1,575 appearances08/19 — 0.3% from 383 appearances08/20 — 0.2% from 1,873 appearances08/21 — 0.1% from 2,784 appearances08/22 — 0.1% from 2,074 appearances08/23 — 0.2% from 1,682 appearances08/24 — 0.2% from 2,079 appearances08/25 — 0.2% from 1,608 appearances
0.3%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +28.9 — rewards skill: from Bronze to Masters the win rate climbs by 28.9 points (regression 32.4% to 61.3%). The higher the tier, the better he does.

Bronze — 24.3% from 3,385 gamesSilver — 26.1% from 4,791 gamesGold — 43.8% from 21,337 gamesDiamond — 52.0% from 26,666 gamesMythic — 52.1% from 154,262 gamesLegendary — 52.7% from 34,001 gamesMasters — 50.6% from 621 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Open Business Hot Zone 58.3%
1238 62
Dueling Beetles Hot Zone 58.3%
1134 60
Ring of Fire Hot Zone 57.8%
746 54
Double Swoosh Gem Grab 55.2%
1937 68
Sneaky Fields Brawl Ball 56.1%
757 54
Hard Rock Mine Gem Grab 54.7%
856 56
Undermine Gem Grab 53.7%
1004 59
Spiraling Out Brawl Ball 53.9%
701 53
Pinball Dreams Brawl Ball 54.6%
425 46
Center Stage Brawl Ball 53.4%
481 48
Crystal Arcade Gem Grabprev. season 51.6%
970 58
Triple Dribble Brawl Ball 52.6%
481 48
Deathcap Trap Gem Grabprev. season 50.4%
915 57
Rustic Arcade Gem Grabprev. season 50.3%
963 58
Layer Cake Bountyprev. season 48.4%
2693 73
Gem Fort Gem Grab 49.4%
901 57
Dry Season Bountyprev. season 48.4%
1449 64
Flaring Phoenix Knockoutprev. season 46.1%
1542 65
Belle's Rock Knockoutprev. season 46.0%
905 57
Beach Ball Brawl Ball 52.5%
40 10
Kaboom Canyon Heistprev. season 46.0%
582 50
Out in the Open Knockoutprev. season 44.7%
1064 59
New Horizons Knockoutprev. season 43.4%
847 56
Hideout Bountyprev. season 43.0%
938 58
Parallel Plays Hot Zoneprev. season 41.9%
2716 73
Shooting Star Bountyprev. season 42.1%
725 54
Hot Potato Heistprev. season 41.5%
585 51
Safe Zone Heistprev. season 33.7%
719 54
Safe(r) Zone Heist 24.9%
309 41
Pit Stop Heist 20.5%
342 42
Bridge Too Far Heist 13.3%
294 40

Who beats Sandy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nave 111 Diamond 21 30.1% 38.1%