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EN

Sandy

Controller Legendary Ranked · Diamond
53.7%Win rate across all maps
12,881Games
97Trust Score
21. of 105Rank by score
+29.2Skill bonus

Best map: Open Business with 58.3% from 1,321 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 18.BreadthCounter safetyStar rate
Win rate 81.53.7 %
Popularity 18.0.15 %
Breadth 68.27% of maps
Counter safety 89.39.7 %
Star rate 18.16.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 19 days. 11 earlier days are left out — below 337 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 46.2% from 517 appearances08/05 — 52.1% from 1,713 appearances08/06 — 52.8% from 1,431 appearances08/11 — 44.0% from 377 appearances08/12 — 51.1% from 842 appearances08/13 — 49.9% from 1,270 appearances08/14 — 53.0% from 1,418 appearances08/15 — 50.7% from 1,329 appearances08/16 — 50.8% from 1,540 appearances08/17 — 49.8% from 1,690 appearances08/18 — 49.3% from 1,575 appearances08/19 — 49.1% from 383 appearances08/20 — 53.9% from 1,876 appearances08/21 — 54.8% from 2,788 appearances08/22 — 55.3% from 2,084 appearances08/23 — 52.4% from 1,706 appearances08/24 — 52.5% from 2,110 appearances08/25 — 52.6% from 1,793 appearances08/26 — 52.9% from 524 appearances
46.2%08/04 52.9%08/26

Pick rate

08/04 — 0.3% from 517 appearances08/05 — 0.3% from 1,713 appearances08/06 — 0.3% from 1,431 appearances08/11 — 0.4% from 377 appearances08/12 — 0.3% from 842 appearances08/13 — 0.3% from 1,270 appearances08/14 — 0.3% from 1,418 appearances08/15 — 0.3% from 1,329 appearances08/16 — 0.3% from 1,540 appearances08/17 — 0.3% from 1,690 appearances08/18 — 0.3% from 1,575 appearances08/19 — 0.3% from 383 appearances08/20 — 0.2% from 1,876 appearances08/21 — 0.1% from 2,788 appearances08/22 — 0.1% from 2,084 appearances08/23 — 0.2% from 1,706 appearances08/24 — 0.2% from 2,110 appearances08/25 — 0.2% from 1,793 appearances08/26 — 0.2% from 524 appearances
0.3%08/04 0.2%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +29.2 — rewards skill: from Bronze to Masters the win rate climbs by 29.2 points (regression 32.2% to 61.4%). The higher the tier, the better he does.

Bronze — 24.2% from 3,875 gamesSilver — 26.1% from 5,270 gamesGold — 44.3% from 22,872 gamesDiamond — 52.0% from 27,389 gamesMythic — 52.1% from 154,855 gamesLegendary — 52.7% from 34,225 gamesMasters — 50.6% from 626 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Open Business Hot Zone 58.3%
1321 63
Dueling Beetles Hot Zone 57.9%
1208 61
Double Swoosh Gem Grab 55.5%
2044 69
Ring of Fire Hot Zone 57.5%
763 54
Sneaky Fields Brawl Ball 55.0%
798 55
Hard Rock Mine Gem Grab 54.3%
908 57
Undermine Gem Grab 53.8%
1056 59
Spiraling Out Brawl Ball 53.7%
769 55
Center Stage Brawl Ball 54.2%
507 48
Pinball Dreams Brawl Ball 53.9%
453 47
Triple Dribble Brawl Ball 53.2%
504 48
Crystal Arcade Gem Grabprev. season 51.6%
970 58
Deathcap Trap Gem Grabprev. season 50.4%
915 57
Rustic Arcade Gem Grabprev. season 50.2%
973 58
Layer Cake Bountyprev. season 48.3%
2714 73
Gem Fort Gem Grab 49.4%
950 58
Dry Season Bountyprev. season 48.6%
1462 64
Flaring Phoenix Knockoutprev. season 46.1%
1549 65
Beach Ball Brawl Ball 48.8%
121 27
Belle's Rock Knockoutprev. season 45.8%
915 57
Kaboom Canyon Heistprev. season 45.9%
590 51
Out in the Open Knockoutprev. season 44.8%
1070 60
New Horizons Knockoutprev. season 43.3%
852 56
Hideout Bountyprev. season 43.1%
948 58
Pinhole Punt Brawl Ball 42.1%
76 20
Shooting Star Bountyprev. season 42.1%
731 54
Hot Potato Heistprev. season 41.5%
586 51
Parallel Plays Hot Zoneprev. season 37.4%
578 50
Safe Zone Heistprev. season 34.1%
739 54
Safe(r) Zone Heist 25.1%
319 41
Pit Stop Heist 20.4%
348 43
Bridge Too Far Heist 13.5%
297 40

Who beats Sandy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nave 111 Diamond 21 29.6% 38.1%