My roster

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EN

Shade

Assassin Epic Trophies Bounty
52.4%Win rate in Bounty
42,237Games
100Trust Score
26. of 106Rank in Bounty

Best map: Spiraling Out with 62.7% from 12,620 games.

Profile

Win ratePopularityBreadthCounter safety 45.Star rate
Win rate 75.52.4 %
Popularity 55.0.64 %
Breadth 79.53% of maps
Counter safety 45.33.4 %
Star rate 51.19.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/30, 20 days. 9 earlier days are left out — below 152 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/30.

Win rate

08/06 — 44.9% from 855 appearances08/07 — 48.2% from 361 appearances08/08 — 50.2% from 454 appearances08/09 — 45.3% from 278 appearances08/11 — 53.9% from 217 appearances08/12 — 46.0% from 400 appearances08/13 — 49.5% from 6,259 appearances08/14 — 47.6% from 4,352 appearances08/15 — 48.8% from 4,032 appearances08/16 — 52.1% from 6,695 appearances08/17 — 54.3% from 3,918 appearances08/18 — 55.7% from 4,450 appearances08/19 — 55.1% from 2,505 appearances08/20 — 50.9% from 1,721 appearances08/22 — 60.5% from 210 appearances08/24 — 60.0% from 380 appearances08/26 — 60.9% from 542 appearances08/28 — 62.4% from 370 appearances08/29 — 62.6% from 920 appearances08/30 — 60.8% from 2,706 appearances
44.9%08/06 60.8%08/30

Pick rate

08/06 — 0.4% from 855 appearances08/07 — 0.7% from 361 appearances08/08 — 0.6% from 454 appearances08/09 — 0.6% from 278 appearances08/11 — 0.2% from 217 appearances08/12 — 0.2% from 400 appearances08/13 — 0.7% from 6,259 appearances08/14 — 0.6% from 4,352 appearances08/15 — 0.7% from 4,032 appearances08/16 — 0.9% from 6,695 appearances08/17 — 0.6% from 3,918 appearances08/18 — 0.6% from 4,450 appearances08/19 — 0.6% from 2,505 appearances08/20 — 0.5% from 1,721 appearances08/22 — 0.5% from 210 appearances08/24 — 0.4% from 380 appearances08/26 — 0.3% from 542 appearances08/28 — 0.6% from 370 appearances08/29 — 2.9% from 920 appearances08/30 — 2.6% from 2,706 appearances
0.4%08/06 2.6%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 167 maps.

MapWin rateGamesTrust
Layer Cake Bounty 57.0%
21099 100
Wall Hugging Bounty 57.7%
5625 84
Watermelons Bounty 57.2%
1109 60
Hideout Bounty 54.5%
1247 62
Supercut Bounty 48.1%
2893 74
Tasty Berry Bounty 43.9%
2190 70
Deathcap Trap Bounty 42.5%
146 30
Crystal Clearing Bounty 41.9%
3261 76
Choral Chambers Bounty 39.4%
246 38
Shooting Star Bounty 39.0%
3368 77
Dry Season Bounty 34.7%
1053 59

Against whom

Direct duels in Bounty: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 33.1% against Doug in Gem Grab. On average the worst case sits at 29.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.0% 837 games Mr. P 62.2% 352 games Tick 55.6% 3,601 games Brock 52.6% 6,775 games Bo 54.1% 1,360 games Pearl 54.9% 890 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 110 50.3% 69.1%
2 Netrox💖Lenox Masters 126 44.2% 57.1%
3 @false hope_ BS Masters 39 44.1% 76.9%
4 пакeтик мeфа Legendary 50 43.8% 70.0%
5 TikTok|たまごっち Legendary 53 43.5% 67.9%