My roster

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EN

Shade

Assassin Epic Ranked · Bronze
59.7%Win rate across all maps
1,197Games
61Trust Score
15. of 105Rank by score

Best map: Safe(r) Zone with 75.7% from 37 games.

Wins early — in Hot Zone 3.4 points better in short rounds than in long ones (50.5% against 47.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 40.BreadthCounter safetyStar rate
Win rate 83.59.7 %
Popularity 40.0.21 %
Breadth 46.13% of maps
Counter safety 78.31.5 %
Star rate 47.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/20 — 47.6% from 206 appearances08/21 — 55.2% from 134 appearances08/22 — 53.7% from 205 appearances08/23 — 56.7% from 150 appearances08/24 — 65.5% from 232 appearances08/25 — 72.5% from 258 appearances
47.6%08/20 72.5%08/25

Pick rate

08/20 — 0.2% from 206 appearances08/21 — 0.2% from 134 appearances08/22 — 0.2% from 205 appearances08/23 — 0.2% from 150 appearances08/24 — 0.2% from 232 appearances08/25 — 0.2% from 258 appearances
0.2%08/20 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.0 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 59.5% from 1,207 gamesSilver — 55.3% from 6,043 gamesGold — 50.0% from 95,011 gamesDiamond — 49.3% from 111,076 gamesMythic — 48.6% from 412,440 gamesLegendary — 50.6% from 162,135 gamesMasters — 54.0% from 5,060 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Safe(r) Zone Heist 75.7%
37 9
Shooting Star Bounty 74.4%
39 10
Out in the Open Knockout 71.1%
38 10
Belle's Rock Knockout 67.4%
46 12
Flaring Phoenix Knockout 66.0%
50 14
Layer Cake Bounty 64.3%
56 15
Pinball Dreams Brawl Ball 63.0%
54 15
Pit Stop Heist 66.7%
42 11
Sneaky Fields Brawl Ball 62.3%
53 15
Spiraling Out Brawl Ball 62.0%
50 14
Gem Fort Gem Grab 62.8%
43 11
Hideout Bounty 70.4%
27 4
Parallel Plays Hot Zone 57.7%
52 14
Triple Dribble Brawl Ball 56.6%
53 15
Bridge Too Far Heist 59.0%
39 10
Ring of Fire Hot Zone 59.5%
37 9
Hard Rock Mine Gem Grab 60.6%
33 7
Rustic Arcade Gem Grab 56.8%
44 12
New Horizons Knockout 58.3%
36 9
Open Business Hot Zone 58.3%
36 9
Dueling Beetles Hot Zone 54.8%
42 11
Kaboom Canyon Heist 54.1%
37 9
Center Stage Brawl Ball 51.2%
43 11
Safe Zone Heist 50.0%
56 15
Undermine Gem Grab 51.2%
41 11
Dry Season Bounty 50.0%
34 8
Hot Potato Heistprev. season 48.5%
33 7
Double Swoosh Gem Grab 43.5%
46 12

Who beats Shade and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 28 40.1% 78.6%
2 Netrox💖Lenox Masters 34 37.9% 64.7%
3 plasma Legendary 32 37.7% 65.6%
4 Bistoo🍥 Masters 26 37.3% 69.2%
5 Marii💜🌷 Masters 27 36.9% 66.7%