Best map: Double Swoosh with 49.0% from 3,253 games.
Wins early — in Knockout 4.9 points better in short rounds than in long ones (40.5% against 45.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/26, 20 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +9.0 — rewards skill: from Bronze to Masters the win rate climbs by 9.0 points (regression 39.6% to 48.6%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 3 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh ![]() |
49.0% | 3253 | 76 | ||
Sneaky Fields ![]() |
47.6% | 8195 | 90 | ||
Gem Fort ![]() |
47.7% | 2295 | 71 | ||
Beach Ball +Mythic + Gold |
49.4% | 415 | 45 | ||
Center Stage ![]() |
45.9% | 4906 | 82 | ||
Flaring Phoenix ![]() |
46.5% | 986 | 58 | ||
Hard Rock Mine ![]() |
45.4% | 1604 | 66 | ||
Triple Dribble ![]() |
44.1% | 3743 | 78 | ||
Layer Cake ![]() |
44.7% | 1034 | 59 | ||
Undermine ![]() |
44.2% | 1824 | 68 | ||
Spiraling Out ![]() |
43.4% | 3149 | 76 | ||
Pinball Dreams ![]() |
43.4% | 3001 | 75 | ||
Pinhole Punt +Mythic + Gold |
43.4% | 445 | 46 | ||
Parallel Plays ![]() |
42.7% | 1589 | 65 | ||
Deathcap Trap prev. season |
42.7% | 1089 | 60 | ||
Ring of Fire ![]() |
41.7% | 654 | 52 | ||
Crystal Arcade prev. season |
41.5% | 1262 | 62 | ||
Dueling Beetles ![]() |
41.4% | 917 | 57 | ||
New Horizons ![]() |
40.7% | 700 | 53 | ||
Rustic Arcade ![]() |
40.6% | 638 | 52 | ||
Dry Season ![]() |
40.4% | 527 | 49 | ||
Belle's Rock ![]() |
40.5% | 754 | 54 | ||
Out in the Open ![]() |
40.3% | 688 | 53 | ||
Hideout ![]() |
39.9% | 556 | 50 | ||
Open Business ![]() |
39.9% | 838 | 56 | ||
Hot Potato ![]() |
39.8% | 753 | 54 | ||
Shooting Star ![]() |
39.5% | 466 | 47 | ||
Pit Stop ![]() |
39.5% | 703 | 53 | ||
Bridge Too Far ![]() |
38.8% | 400 | 45 | ||
Kaboom Canyon ![]() |
34.8% | 538 | 49 | ||
Safe Zone ![]() |
31.1% | 405 | 45 | ||
Safe(r) Zone +Mythic + Gold |
28.4% | 2055 | 69 |
Who beats Shelly and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | KA RA FU RU | Legendary | 26 | 36.3% | 65.4% |
| 2 | 셀리로 플레까지 | Mythic | 38 | 34.8% | 52.6% |
| 3 | 김븝말아김밥 | Diamond | 24 | 34.3% | 58.3% |
| 4 | やまぐっち | Mythic | 27 | 34.2% | 55.6% |
| 5 | ☝️は | Diamond | 23 | 33.8% | 56.5% |