My roster

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EN

Shelly

Damage Dealer Common All games Knockout
31.2%Win rate in Knockout
161,540Games
100Trust Score
105. of 106Rank in Knockout

Best map: CYBERBOSS BROCK with 74.3% from 16,822 games.

Trophy Roadchange

Profile

Win rate 1.PopularityBreadthCounter safetyStar rate
Win rate 1.31.2 %
Popularity 83.1.36 %
Breadth 1.2% of maps
Counter safety 14.29.6 %
Star rate 30.19.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 2.8% and has not shifted measurably of late.

Win rate

08/04 — 39.6% from 814 appearances08/05 — 33.5% from 4,317 appearances08/06 — 32.4% from 10,671 appearances08/07 — 33.4% from 1,519 appearances08/08 — 30.5% from 1,440 appearances08/09 — 31.2% from 1,369 appearances08/10 — 36.8% from 2,232 appearances08/11 — 28.0% from 5,202 appearances08/12 — 28.5% from 5,630 appearances08/13 — 33.4% from 9,311 appearances08/14 — 35.5% from 11,274 appearances08/15 — 33.7% from 17,458 appearances08/16 — 34.8% from 20,764 appearances08/17 — 31.9% from 10,296 appearances08/18 — 27.3% from 5,704 appearances08/19 — 27.3% from 6,865 appearances08/20 — 32.9% from 6,803 appearances08/21 — 26.7% from 6,471 appearances08/22 — 24.9% from 7,392 appearances08/23 — 28.2% from 6,597 appearances08/24 — 29.1% from 11,131 appearances08/25 — 24.8% from 7,768 appearances
39.6%08/04 24.8%08/25

Pick rate

08/04 — 0.5% from 814 appearances08/05 — 0.9% from 4,317 appearances08/06 — 1.7% from 10,671 appearances08/07 — 1.2% from 1,519 appearances08/08 — 1.3% from 1,440 appearances08/09 — 1.3% from 1,369 appearances08/10 — 1.1% from 2,232 appearances08/11 — 0.9% from 5,202 appearances08/12 — 1.0% from 5,630 appearances08/13 — 1.5% from 9,311 appearances08/14 — 1.4% from 11,274 appearances08/15 — 1.2% from 17,458 appearances08/16 — 1.5% from 20,764 appearances08/17 — 1.4% from 10,296 appearances08/18 — 0.9% from 5,704 appearances08/19 — 1.1% from 6,865 appearances08/20 — 1.7% from 6,803 appearances08/21 — 1.6% from 6,471 appearances08/22 — 2.0% from 7,392 appearances08/23 — 1.7% from 6,597 appearances08/24 — 1.9% from 11,131 appearances08/25 — 1.8% from 7,768 appearances
0.5%08/04 1.8%08/25

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 168 maps.

MapWin rateGamesTrust
Close Call Knockout 44.6%
4907 82
Healthy Middle Ground Knockout 45.5%
602 51
Flowing Springs Knockout 42.7%
4527 81
Split Difference Knockout 40.6%
9301 92
Jungle Top Knockout 35.9%
11184 95
Flaring Phoenix Knockout 32.4%
259 38
Konnakol Knockout 32.1%
24643 100
Deep End Knockout 31.3%
1539 65
Opening Move Knockout 30.5%
6084 86
Crab Claws Knockout 30.2%
7033 88
Goldarm Gulch Knockout 29.9%
13496 97
Streets with No Name Knockout 29.3%
10622 94
Please Remain Standing Knockout 29.2%
7569 89
Think Ahead Knockout 28.8%
5476 84
Belle's Rock Knockout 28.3%
19047 100
Chivalry Knockout 28.4%
6355 86
Leaping Dogs Knockout 28.2%
6599 87
Double Decker Knockout 26.5%
6950 88
Out in the Open Knockout 26.0%
6244 86
New Perspective Knockout 25.9%
9103 92

Against whom

Direct duels in Knockout: how Shelly does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 24.7% against Trunk in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Shelly runs in 3 circles — whoever Shelly beats beats someone who in turn beats Shelly. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Kaze 52.6% 1,193 games Trunk 53.8% 370 games Willow 50.1% 1,033 games Grom 54.1% 220 games Bolt 54.8% 177 games Gray 51.5% 326 games

Who plays him best soon

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 KA RA FU RU Legendary 26 36.4% 65.4%
2 셀리로 플레까지 Mythic 38 34.9% 52.6%
3 김븝말아김밥 Diamond 24 34.5% 58.3%
4 やまぐっち Mythic 27 34.3% 55.6%
5 ☝️は Diamond 23 33.9% 56.5%