Best map: Double Swoosh with 49.2% from 3,324 games.
Wins early — in Knockout 4.9 points better in short rounds than in long ones (40.5% against 45.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/26, 20 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.7 — rewards skill: from Bronze to Masters the win rate climbs by 8.7 points (regression 39.8% to 48.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 3 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh ![]() |
49.2% | 3324 | 76 | ||
Sneaky Fields ![]() |
47.7% | 8356 | 90 | ||
Gem Fort ![]() |
47.8% | 2350 | 71 | ||
Beach Ball +Mythic + Gold |
48.5% | 621 | 51 | ||
Center Stage ![]() |
46.0% | 5003 | 83 | ||
Flaring Phoenix ![]() |
46.4% | 1014 | 59 | ||
Hard Rock Mine ![]() |
45.5% | 1630 | 66 | ||
Undermine ![]() |
44.5% | 1857 | 68 | ||
Triple Dribble ![]() |
43.8% | 3825 | 79 | ||
Layer Cake ![]() |
44.5% | 1055 | 59 | ||
Pinhole Punt +Mythic + Gold |
44.6% | 634 | 52 | ||
Spiraling Out ![]() |
43.3% | 3210 | 76 | ||
Pinball Dreams ![]() |
43.2% | 3072 | 75 | ||
Parallel Plays ![]() |
42.8% | 1608 | 66 | ||
Deathcap Trap prev. season |
42.7% | 1089 | 60 | ||
Crystal Arcade prev. season |
41.5% | 1262 | 62 | ||
Ring of Fire ![]() |
41.6% | 656 | 52 | ||
Dueling Beetles ![]() |
41.3% | 944 | 58 | ||
New Horizons ![]() |
40.7% | 703 | 53 | ||
Hot Potato ![]() |
40.5% | 771 | 55 | ||
Rustic Arcade ![]() |
40.4% | 648 | 52 | ||
Out in the Open ![]() |
40.4% | 698 | 53 | ||
Dry Season ![]() |
40.3% | 541 | 49 | ||
Belle's Rock ![]() |
40.1% | 768 | 55 | ||
Open Business ![]() |
40.0% | 857 | 56 | ||
Hideout ![]() |
39.8% | 568 | 50 | ||
Pit Stop ![]() |
39.6% | 710 | 53 | ||
Shooting Star ![]() |
39.3% | 468 | 47 | ||
Bridge Too Far ![]() |
38.9% | 401 | 45 | ||
Kaboom Canyon ![]() |
34.8% | 552 | 50 | ||
Safe Zone ![]() |
31.0% | 410 | 45 | ||
Safe(r) Zone +Mythic + Gold |
28.4% | 2072 | 69 |
Who beats Shelly and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | KA RA FU RU | Legendary | 26 | 36.1% | 65.4% |
| 2 | 셀리로 플레까지 | Mythic | 38 | 34.6% | 52.6% |
| 3 | 김븝말아김밥 | Diamond | 24 | 34.2% | 58.3% |
| 4 | やまぐっち | Mythic | 27 | 34.0% | 55.6% |
| 5 | ☝️は | Diamond | 23 | 33.6% | 56.5% |