Best map: Sneaky Fields with 48.5% from 12,501 games.
Wins early — in Knockout 4.9 points better in short rounds than in long ones (40.5% against 45.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/02 to 08/26, 15 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.
Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.6 — rewards skill: from Bronze to Masters the win rate climbs by 8.6 points (regression 39.8% to 48.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields ![]() |
48.5% | 12501 | 96 | ||
Center Stage ![]() |
47.7% | 9618 | 92 | ||
Double Swoosh ![]() |
46.7% | 6280 | 86 | ||
Gem Fort ![]() |
45.8% | 5066 | 83 | ||
Beach Ball +Diamond |
46.8% | 739 | 54 | ||
Undermine ![]() |
44.8% | 4300 | 80 | ||
Spiraling Out ![]() |
44.0% | 7108 | 88 | ||
Triple Dribble ![]() |
43.3% | 7808 | 89 | ||
Pinhole Punt +Diamond |
43.8% | 665 | 52 | ||
Pinball Dreams ![]() |
42.5% | 6872 | 87 | ||
Deathcap Trap +Diamondprev. season |
43.3% | 1226 | 62 | ||
Hard Rock Mine ![]() |
42.4% | 3707 | 78 | ||
Crystal Arcade +Diamondprev. season |
41.2% | 1432 | 64 | ||
Parallel Plays ![]() |
38.8% | 3320 | 76 | ||
Layer Cake ![]() |
38.5% | 2981 | 75 | ||
Flaring Phoenix ![]() |
37.5% | 2924 | 75 | ||
Rustic Arcade ![]() |
37.1% | 2261 | 71 | ||
Dueling Beetles ![]() |
35.9% | 2777 | 74 | ||
Out in the Open ![]() |
35.5% | 2361 | 71 | ||
Belle's Rock ![]() |
35.4% | 2439 | 72 | ||
New Horizons ![]() |
35.3% | 2167 | 70 | ||
Ring of Fire ![]() |
34.8% | 2084 | 70 | ||
Pit Stop ![]() |
34.6% | 2056 | 69 | ||
Open Business ![]() |
33.3% | 2525 | 72 | ||
Dry Season ![]() |
32.9% | 2027 | 69 | ||
Hideout ![]() |
32.8% | 2066 | 69 | ||
Hot Potato ![]() |
32.4% | 2281 | 71 | ||
Kaboom Canyon ![]() |
31.6% | 2004 | 69 | ||
Shooting Star ![]() |
29.9% | 1844 | 68 | ||
Bridge Too Far ![]() |
26.3% | 1626 | 66 | ||
Safe(r) Zone ![]() |
25.3% | 1603 | 66 | ||
Safe Zone ![]() |
25.4% | 1692 | 66 |
Who beats Shelly and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | KA RA FU RU | Legendary | 26 | 36.1% | 65.4% |
| 2 | 셀리로 플레까지 | Mythic | 38 | 34.6% | 52.6% |
| 3 | 김븝말아김밥 | Diamond | 24 | 34.1% | 58.3% |
| 4 | やまぐっち | Mythic | 27 | 34.0% | 55.6% |
| 5 | ☝️は | Diamond | 23 | 33.5% | 56.5% |