My roster

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Shelly

Damage Dealer Common Ranked · Gold
40.9%Win rate across all maps
107,284Games
100Trust Score
99. of 105Rank by score
+8.6Skill bonus

Best map: Sneaky Fields with 48.5% from 12,501 games.

Wins early — in Knockout 4.9 points better in short rounds than in long ones (40.5% against 45.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 6.40.9 %
Popularity 66.0.79 %
Breadth 0.0% of maps
Counter safety 22.20.6 %
Star rate 52.22.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 66th means “better than 66% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 15 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/02 — 45.8% from 83 appearances08/03 — 40.0% from 240 appearances08/04 — 41.0% from 686 appearances08/05 — 40.1% from 1,727 appearances08/06 — 39.9% from 1,249 appearances08/16 — 41.7% from 72 appearances08/17 — 35.2% from 71 appearances08/18 — 48.6% from 72 appearances08/20 — 34.2% from 20,879 appearances08/21 — 38.2% from 21,253 appearances08/22 — 43.4% from 11,336 appearances08/23 — 43.4% from 11,189 appearances08/24 — 43.9% from 19,165 appearances08/25 — 44.6% from 17,892 appearances08/26 — 45.0% from 5,570 appearances
45.8%08/02 45.0%08/26

Pick rate

08/02 — 1.4% from 83 appearances08/03 — 1.8% from 240 appearances08/04 — 1.6% from 686 appearances08/05 — 1.4% from 1,727 appearances08/06 — 1.5% from 1,249 appearances08/16 — 1.2% from 72 appearances08/17 — 1.1% from 71 appearances08/18 — 1.2% from 72 appearances08/20 — 0.8% from 20,879 appearances08/21 — 0.9% from 21,253 appearances08/22 — 0.7% from 11,336 appearances08/23 — 0.7% from 11,189 appearances08/24 — 0.7% from 19,165 appearances08/25 — 0.8% from 17,892 appearances08/26 — 0.9% from 5,570 appearances
1.4%08/02 0.9%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +8.6 — rewards skill: from Bronze to Masters the win rate climbs by 8.6 points (regression 39.8% to 48.5%). The higher the tier, the better he does.

Bronze — 51.6% from 12,755 gamesSilver — 39.4% from 14,987 gamesGold — 40.9% from 111,772 gamesDiamond — 43.9% from 90,096 gamesMythic — 45.7% from 322,537 gamesLegendary — 48.9% from 38,522 gamesMasters — 54.9% from 610 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 48.5%
12501 96
Center Stage Brawl Ball 47.7%
9618 92
Double Swoosh Gem Grab 46.7%
6280 86
Gem Fort Gem Grab 45.8%
5066 83
Beach Ball Brawl Ball+Diamond 46.8%
739 54
Undermine Gem Grab 44.8%
4300 80
Spiraling Out Brawl Ball 44.0%
7108 88
Triple Dribble Brawl Ball 43.3%
7808 89
Pinhole Punt Brawl Ball+Diamond 43.8%
665 52
Pinball Dreams Brawl Ball 42.5%
6872 87
Deathcap Trap Gem Grab+Diamondprev. season 43.3%
1226 62
Hard Rock Mine Gem Grab 42.4%
3707 78
Crystal Arcade Gem Grab+Diamondprev. season 41.2%
1432 64
Parallel Plays Hot Zone 38.8%
3320 76
Layer Cake Bounty 38.5%
2981 75
Flaring Phoenix Knockout 37.5%
2924 75
Rustic Arcade Gem Grab 37.1%
2261 71
Dueling Beetles Hot Zone 35.9%
2777 74
Out in the Open Knockout 35.5%
2361 71
Belle's Rock Knockout 35.4%
2439 72
New Horizons Knockout 35.3%
2167 70
Ring of Fire Hot Zone 34.8%
2084 70
Pit Stop Heist 34.6%
2056 69
Open Business Hot Zone 33.3%
2525 72
Dry Season Bounty 32.9%
2027 69
Hideout Bounty 32.8%
2066 69
Hot Potato Heist 32.4%
2281 71
Kaboom Canyon Heist 31.6%
2004 69
Shooting Star Bounty 29.9%
1844 68
Bridge Too Far Heist 26.3%
1626 66
Safe(r) Zone Heist 25.3%
1603 66
Safe Zone Heist 25.4%
1692 66

Who beats Shelly and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 KA RA FU RU Legendary 26 36.1% 65.4%
2 셀리로 플레까지 Mythic 38 34.6% 52.6%
3 김븝말아김밥 Diamond 24 34.1% 58.3%
4 やまぐっち Mythic 27 34.0% 55.6%
5 ☝️は Diamond 23 33.5% 56.5%