There are barely any games for this brawler on Pit Stop — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins early — in Heist 7.1 points better in short rounds than in long ones (54.7% against 47.6%, split at 81 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers — the numbers are not enough for Legendary yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Legendary yet.
Nori
63.5%
394 games
Mico
61.1%
283 games
Edgar
55.8%
652 games
Bull
61.0%
105 games
Chuck
57.0%
165 games
Nita
56.1%
139 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | アーニモaanimo | Diamond | 24 | 36.4% | 54.2% |