There are barely any games for this brawler on Rooftop Runners — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Brawl Ball: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Rooftop Runners. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Sirius runs in 3 circles — whoever Sirius beats beats someone who in turn beats Sirius. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
56.7%
4,857 games
Ash
57.1%
1,239 games
Bull
55.0%
3,575 games
Stu
53.6%
4,204 games
Carl
55.2%
1,083 games
Frank
53.4%
3,831 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.