My roster

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Sirius

Ultra Legendary Trophies Sneaky Fields Brawl Ball
57.3%Win rate on Sneaky Fields
19,213Games here
0.6%Pick rate
100Trust Score
22. of 106Rank on this map

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safetyStar rate 54.
Win rate 82.59.1 %
Popularity 55.0.61 %
Breadth 95.72% of maps
Counter safety 79.41.1 %
Star rate 54.19.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Sneaky Fields. 08/08 to 08/26, 13 days. 3 earlier days are left out — below 252 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.

Win rate

08/08 — 62.4% from 1,288 appearances08/13 — 47.7% from 1,142 appearances08/14 — 46.7% from 630 appearances08/15 — 46.8% from 455 appearances08/16 — 48.5% from 478 appearances08/17 — 49.5% from 523 appearances08/18 — 48.1% from 472 appearances08/19 — 45.2% from 405 appearances08/22 — 58.2% from 2,237 appearances08/23 — 55.2% from 1,423 appearances08/24 — 60.5% from 3,945 appearances08/25 — 61.1% from 4,513 appearances08/26 — 62.5% from 1,308 appearances
62.4%08/08 62.5%08/26

Pick rate

08/08 — 0.5% from 1,288 appearances08/13 — 0.5% from 1,142 appearances08/14 — 0.5% from 630 appearances08/15 — 0.5% from 455 appearances08/16 — 0.5% from 478 appearances08/17 — 0.5% from 523 appearances08/18 — 0.5% from 472 appearances08/19 — 0.5% from 405 appearances08/22 — 0.4% from 2,237 appearances08/23 — 0.5% from 1,423 appearances08/24 — 0.8% from 3,945 appearances08/25 — 0.8% from 4,513 appearances08/26 — 0.8% from 1,308 appearances
0.5%08/08 0.8%08/26

Against whom

Direct duels in Brawl Ball: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sneaky Fields. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Sirius runs in 3 circles — whoever Sirius beats beats someone who in turn beats Sirius. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bibi 56.7% 4,391 games Ash 56.9% 1,145 games Bull 54.6% 3,279 games Carl 56.4% 945 games Doug 56.5% 823 games Jacky 58.3% 410 games

Who plays him best soon

Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dante🩵 Masters 26 46.2% 100.0%
2 Peteer🇪🇸 Masters 54 42.4% 64.8%
3 𝐑ebeldecito🤍 Masters 39 40.7% 66.7%
4 NF|NøxTy⚡ Masters 37 39.8% 64.9%
5 PAL PIZO XD Masters 33 39.6% 66.7%