For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Tasty Berry. 08/13 to 08/22, 3 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/22.
Direct duels in Bounty: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Tasty Berry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Sirius runs in 2 circles — whoever Sirius beats beats someone who in turn beats Sirius. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.2%
613 games
Tick
54.1%
1,763 games
Edgar
49.9%
5,649 games
Piper
50.6%
1,976 games
Mr. P
57.7%
156 games
Brock
49.6%
3,553 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Dante🩵 | Masters | 26 | 46.4% | 100.0% |
| 2 | Peteer🇪🇸 | Masters | 57 | 42.2% | 63.2% |
| 3 | 𝐑ebeldecito🤍 | Masters | 39 | 40.9% | 66.7% |
| 4 | NF|NøxTy⚡ | Masters | 40 | 40.5% | 65.0% |
| 5 | Ayanokoji K. | Legendary | 28 | 40.0% | 71.4% |