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Sirius

Ultra Legendary All games Hot Zone
57.5%Win rate in Hot Zone
45,241Games
100Trust Score
10. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 76.6% from 68,885 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safety 46.Star rate
Win rate 91.57.5 %
Popularity 72.1.16 %
Breadth 95.59% of maps
Counter safety 46.33.6 %
Star rate 69.23.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 18 days. 10 earlier days are left out — below 205 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/05 — 60.1% from 323 appearances08/06 — 59.5% from 5,265 appearances08/07 — 56.3% from 403 appearances08/08 — 55.6% from 590 appearances08/09 — 53.5% from 512 appearances08/10 — 55.3% from 329 appearances08/11 — 58.6% from 360 appearances08/12 — 61.6% from 985 appearances08/13 — 54.4% from 4,949 appearances08/14 — 55.1% from 11,603 appearances08/15 — 55.3% from 5,944 appearances08/16 — 59.3% from 6,136 appearances08/17 — 60.0% from 1,278 appearances08/18 — 64.6% from 1,258 appearances08/19 — 63.0% from 592 appearances08/20 — 62.1% from 2,455 appearances08/22 — 59.4% from 512 appearances08/24 — 65.9% from 1,289 appearances
60.1%08/05 65.9%08/24

Pick rate

08/05 — 1.1% from 323 appearances08/06 — 1.5% from 5,265 appearances08/07 — 1.2% from 403 appearances08/08 — 1.4% from 590 appearances08/09 — 1.2% from 512 appearances08/10 — 0.7% from 329 appearances08/11 — 0.8% from 360 appearances08/12 — 0.9% from 985 appearances08/13 — 1.3% from 4,949 appearances08/14 — 1.2% from 11,603 appearances08/15 — 1.2% from 5,944 appearances08/16 — 1.1% from 6,136 appearances08/17 — 1.1% from 1,278 appearances08/18 — 1.0% from 1,258 appearances08/19 — 1.3% from 592 appearances08/20 — 1.3% from 2,455 appearances08/22 — 0.6% from 512 appearances08/24 — 0.7% from 1,289 appearances
1.1%08/05 0.7%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 169 maps.

MapWin rateGamesTrust
Parallel Plays Hot Zone 64.0%
1990 69
Abracadabra Hot Zone 63.3%
2757 74
Under Pressure Hot Zone 61.9%
6686 87
Massive Attack Hot Zone 59.6%
5141 83
Reach for the Stars Hot Zone 58.6%
2075 69
Playmaker Hot Zone 56.7%
12461 96
Danger Zone Hot Zone 57.7%
3352 77
Controller Chaos Hot Zone 57.5%
1659 66
Golden Bay Hot Zone 58.2%
877 57
In the Liminal Hot Zone 53.3%
1515 65
Dueling Beetles Hot Zone 49.4%
6663 87
Open Business Hot Zone 56.9%
65 18

Against whom

Direct duels in Hot Zone: how Sirius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.0% against Bolt in Gem Grab. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Sirius runs in 1 circle — whoever Sirius beats beats someone who in turn beats Sirius. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Doug 63.2% 1,327 games R-T 63.9% 574 games Bibi 59.8% 1,817 games Kenji 59.5% 1,189 games Hank 62.2% 500 games Stu 57.2% 1,191 games

Who plays him best soon

Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dante🩵 Legendary 20 41.5% 100.0%
2 鬥士 Legendary 56 38.3% 57.1%
3 𝐑ebeldecito🤍 Legendary 26 38.1% 73.1%
4 アーニモaanimo Mythic 49 36.8% 55.1%
5 Cemoxo去 Masters 24 36.1% 66.7%