Best map: CYBERBOSS BROCK with 76.6% from 68,885 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 169 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Split Difference ![]() |
62.1% | 5445 | 84 | ||
Belle's Rock ![]() |
60.9% | 12644 | 96 | ||
Close Call ![]() |
61.7% | 2996 | 75 | ||
New Perspective ![]() |
62.5% | 1383 | 63 | ||
Jungle Top ![]() |
60.5% | 4171 | 80 | ||
Konnakol ![]() |
59.1% | 16261 | 100 | ||
Goldarm Gulch ![]() |
60.6% | 2645 | 73 | ||
Leaping Dogs ![]() |
60.9% | 2124 | 70 | ||
Out in the Open ![]() |
60.1% | 2115 | 70 | ||
Opening Move ![]() |
59.8% | 2041 | 69 | ||
Think Ahead ![]() |
59.1% | 2257 | 71 | ||
Please Remain Standing ![]() |
59.5% | 1754 | 67 | ||
Crab Claws ![]() |
58.4% | 2339 | 71 | ||
Double Decker ![]() |
57.7% | 1229 | 62 | ||
Streets with No Name ![]() |
55.0% | 3188 | 76 | ||
Chivalry ![]() |
55.7% | 1756 | 67 | ||
Flowing Springs ![]() |
54.9% | 2286 | 71 | ||
Flaring Phoenix ![]() |
54.5% | 1456 | 64 | ||
Healthy Middle Ground ![]() |
65.6% | 128 | 28 | ||
Deep End ![]() |
42.1% | 1188 | 61 |
Direct duels in Knockout: how Sirius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 25.8% against Bolt in Bounty. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Sirius runs in 1 circle — whoever Sirius beats beats someone who in turn beats Sirius. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
53.7%
2,117 games
Brock
53.1%
2,049 games
Grom
57.8%
270 games
Tick
54.0%
633 games
Pearl
59.1%
186 games
Gray
53.8%
485 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 鬥士 | Legendary | 56 | 38.4% | 57.1% |
| 2 | アーニモaanimo | Mythic | 49 | 36.9% | 55.1% |
| 3 | 𝐑ebeldecito🤍 | Legendary | 20 | 36.9% | 75.0% |
| 4 | Cemoxo去 | Masters | 24 | 36.3% | 66.7% |
| 5 | Not Carlos | Legendary | 26 | 35.5% | 61.5% |