There are barely any games for this brawler on Pit Stop — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins early — in Hot Zone 2.9 points better in short rounds than in long ones (49.6% against 46.6%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Spike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Nori
58.5%
468 games
Chuck
58.1%
258 games
Edgar
52.1%
756 games
Jessie
55.3%
237 games
Mico
51.6%
322 games
Bull
54.9%
122 games
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 큰째 | Diamond | 29 | 34.1% | 31.0% |