Best map: CYBERBOSS BROCK with 70.3% from 17,770 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flowing Springs ![]() |
62.8% | 2877 | 74 | ||
Close Call ![]() |
60.4% | 2755 | 74 | ||
Split Difference ![]() |
57.4% | 5617 | 84 | ||
Jungle Top ![]() |
50.8% | 9043 | 91 | ||
Please Remain Standing ![]() |
49.6% | 6550 | 87 | ||
Konnakol ![]() |
48.7% | 28337 | 100 | ||
Deep End ![]() |
49.2% | 6113 | 86 | ||
Leaping Dogs ![]() |
48.1% | 5639 | 84 | ||
Healthy Middle Ground ![]() |
53.2% | 201 | 35 | ||
Double Decker ![]() |
47.6% | 5894 | 85 | ||
Think Ahead ![]() |
46.6% | 7593 | 89 | ||
Crab Claws ![]() |
46.3% | 7327 | 88 | ||
Out in the Open ![]() |
46.0% | 8250 | 90 | ||
Opening Move ![]() |
45.9% | 5838 | 85 | ||
Streets with No Name ![]() |
45.4% | 14311 | 98 | ||
Belle's Rock ![]() |
45.1% | 17660 | 100 | ||
Chivalry ![]() |
45.1% | 9993 | 93 | ||
New Perspective ![]() |
45.0% | 6132 | 86 | ||
Goldarm Gulch ![]() |
44.2% | 10178 | 93 | ||
Flaring Phoenix ![]() |
32.2% | 379 | 44 |
Direct duels in Knockout: how Spike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 33.7% against Juju in Hot Zone. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
59.5%
1,006 games
Brock
55.9%
10,142 games
Bolt
58.3%
928 games
Mico
58.1%
848 games
Edgar
54.8%
8,034 games
Gray
55.8%
2,069 games
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | スパークル | Diamond | 20 | 37.8% | 80.0% |
| 2 | 暴走機関車のトーマスのThom | Diamond | 39 | 37.8% | 61.5% |
| 3 | redcaterpillar | Diamond | 27 | 37.0% | 66.7% |
| 4 | 🔝🔝CARL🔝🔝 | Legendary | 37 | 36.8% | 59.5% |
| 5 | さかもと | Diamond | 35 | 36.7% | 60.0% |