My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Sprout

Artillery Mythic Trophies Heist
56.3%Win rate in Heist
7,397Games
88Trust Score
23. of 106Rank in Heist

Best map: Belle's Rock with 63.2% from 32,262 games.

Profile

Win ratePopularityBreadthCounter safety 15.Star rate
Win rate 79.56.3 %
Popularity 26.0.26 %
Breadth 75.52% of maps
Counter safety 15.25.0 %
Star rate 49.10.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/29, 19 days. 10 earlier days are left out — below 70 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/29.

Win rate

08/04 — 45.7% from 70 appearances08/05 — 50.0% from 266 appearances08/10 — 45.5% from 77 appearances08/11 — 46.9% from 175 appearances08/12 — 50.0% from 186 appearances08/13 — 52.5% from 442 appearances08/14 — 49.8% from 227 appearances08/15 — 55.8% from 660 appearances08/16 — 55.9% from 263 appearances08/17 — 56.4% from 546 appearances08/18 — 50.0% from 148 appearances08/19 — 53.9% from 972 appearances08/20 — 58.1% from 484 appearances08/21 — 55.1% from 376 appearances08/23 — 59.4% from 281 appearances08/25 — 64.4% from 551 appearances08/26 — 57.0% from 79 appearances08/27 — 62.3% from 666 appearances08/29 — 63.9% from 502 appearances
45.7%08/04 63.9%08/29

Pick rate

08/04 — 0.3% from 70 appearances08/05 — 0.2% from 266 appearances08/10 — 0.2% from 77 appearances08/11 — 0.2% from 175 appearances08/12 — 0.3% from 186 appearances08/13 — 0.3% from 442 appearances08/14 — 0.3% from 227 appearances08/15 — 0.3% from 660 appearances08/16 — 0.4% from 263 appearances08/17 — 0.3% from 546 appearances08/18 — 0.3% from 148 appearances08/19 — 0.2% from 972 appearances08/20 — 0.2% from 484 appearances08/21 — 0.2% from 376 appearances08/23 — 0.2% from 281 appearances08/25 — 0.3% from 551 appearances08/26 — 0.2% from 79 appearances08/27 — 0.3% from 666 appearances08/29 — 0.3% from 502 appearances
0.3%08/04 0.3%08/29

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 164 maps.

MapWin rateGamesTrust
Quintillion Heist 56.9%
2978 75
Hot Potato Heist 57.4%
1703 66
Jedna Heist 57.7%
1247 62
Hot Tubs Heist 53.4%
552 50
Eating Good! Heist 52.3%
643 52
Photic Doom Heist 51.8%
274 39

Against whom

Direct duels in Heist: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 22.2% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 47.1% 1,574 games Carl 48.4% 223 games Mico 46.6% 511 games Bull 46.4% 295 games Eve 47.7% 65 games Lumi 46.4% 69 games

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 higatsuchii17 Masters 70 44.8% 65.7%
2 CODE:YESHUA69 Legendary 54 43.3% 66.7%
3 Ming Legendary 20 41.5% 90.0%
4 Gaby🥶 Masters 33 41.5% 72.7%
5 Netrox💖Lenox Masters 57 40.8% 59.6%