Best map: Belle's Rock with 65.7% from 536 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/26 to 08/29, 4 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/26 and 08/29.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +5.5 — rewards skill: from Silver to Legendary the win rate climbs by 5.5 points (regression 39.4% to 44.9%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 6 of 29 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Triple Dribble ![]() |
54.9% | 142 | 29 | ||
Sneaky Fields ![]() |
54.9% | 122 | 27 | ||
Spiraling Out ![]() |
52.0% | 127 | 28 | ||
Beach Ball ![]() |
48.3% | 60 | 16 | ||
Pinball Dreams ![]() |
46.3% | 147 | 30 | ||
Center Stage ![]() |
38.7% | 119 | 27 |
Direct duels in Brawl Ball: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 21.9% against Bolt in Gem Grab. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Jacky
56.6%
122 games
Ash
52.9%
221 games
Bibi
47.8%
1,177 games
Hank
56.3%
64 games
Maisie
53.5%
86 games
Stu
47.5%
697 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | higatsuchii17 | Masters | 75 | 46.1% | 66.7% |
| 2 | CODE:YESHUA69 | Legendary | 58 | 43.6% | 65.5% |
| 3 | Netrox💖Lenox | Masters | 62 | 42.3% | 61.3% |
| 4 | Ming | Legendary | 20 | 41.9% | 90.0% |
| 5 | Gaby🥶 | Masters | 33 | 41.9% | 72.7% |