My roster

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EN

Sprout

Artillery Mythic Ranked · All ranks
50.1%Win rate across all maps
75,626Games
100Trust Score
38. of 105Rank by score
+12.7Skill bonus

Best map: Belle's Rock with 56.1% from 16,001 games.

Wins late — in Bounty 6.5 points better in long rounds than in short ones (56.5% against 50.0%, split at 97 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularity 26.BreadthCounter safetyStar rate
Win rate 64.50.1 %
Popularity 26.0.25 %
Breadth 61.23% of maps
Counter safety 26.21.5 %
Star rate 64.24.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 56.2% from 1,348 appearances08/04 — 54.4% from 7,866 appearances08/05 — 53.1% from 18,712 appearances08/06 — 53.0% from 9,901 appearances08/07 — 54.9% from 2,789 appearances08/08 — 53.5% from 3,008 appearances08/09 — 52.1% from 3,805 appearances08/10 — 52.1% from 9,970 appearances08/11 — 52.3% from 24,530 appearances08/12 — 51.3% from 28,476 appearances08/13 — 50.3% from 25,506 appearances08/14 — 50.7% from 23,662 appearances08/15 — 50.6% from 22,218 appearances08/16 — 50.8% from 23,069 appearances08/17 — 50.6% from 21,987 appearances08/18 — 50.9% from 20,560 appearances08/19 — 50.3% from 5,762 appearances08/20 — 50.8% from 9,093 appearances08/21 — 50.8% from 13,084 appearances08/22 — 50.9% from 11,004 appearances08/23 — 49.8% from 10,440 appearances08/24 — 49.3% from 14,471 appearances08/25 — 49.3% from 12,357 appearances08/26 — 50.9% from 5,177 appearances
56.2%08/03 50.9%08/26

Pick rate

08/03 — 0.4% from 1,348 appearances08/04 — 0.4% from 7,866 appearances08/05 — 0.3% from 18,712 appearances08/06 — 0.3% from 9,901 appearances08/07 — 0.3% from 2,789 appearances08/08 — 0.3% from 3,008 appearances08/09 — 0.4% from 3,805 appearances08/10 — 0.4% from 9,970 appearances08/11 — 0.3% from 24,530 appearances08/12 — 0.3% from 28,476 appearances08/13 — 0.3% from 25,506 appearances08/14 — 0.3% from 23,662 appearances08/15 — 0.3% from 22,218 appearances08/16 — 0.3% from 23,069 appearances08/17 — 0.3% from 21,987 appearances08/18 — 0.3% from 20,560 appearances08/19 — 0.3% from 5,762 appearances08/20 — 0.2% from 9,093 appearances08/21 — 0.2% from 13,084 appearances08/22 — 0.3% from 11,004 appearances08/23 — 0.3% from 10,440 appearances08/24 — 0.3% from 14,471 appearances08/25 — 0.2% from 12,357 appearances08/26 — 0.2% from 5,177 appearances
0.4%08/03 0.2%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +12.7 — rewards skill: from Bronze to Masters the win rate climbs by 12.7 points (regression 42.8% to 55.5%). The higher the tier, the better he does.

Bronze — 48.8% from 559 gamesSilver — 51.8% from 2,330 gamesGold — 47.2% from 27,892 gamesDiamond — 49.6% from 35,530 gamesMythic — 50.6% from 185,903 gamesLegendary — 54.5% from 68,727 gamesMasters — 57.2% from 2,768 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Belle's Rock Knockout 56.1%
16001 100
New Horizons Knockout 55.4%
5392 84
Shooting Star Bounty 55.3%
4469 81
Flaring Phoenix Knockout 54.7%
10458 94
Dry Season Bounty 53.9%
3523 77
Layer Cake Bounty 52.5%
7035 88
Hideout Bounty 52.1%
3323 76
Out in the Open Knockout 51.4%
2051 69
Deathcap Trap Gem Grabprev. season 45.8%
2667 73
Triple Dribble Brawl Ball 43.6%
1414 64
Beach Ball Brawl Ball 44.3%
122 27
Pinball Dreams Brawl Ball 42.5%
1437 64
Spiraling Out Brawl Ball 42.5%
1241 62
Gem Fort Gem Grab 42.5%
755 54
Hard Rock Mine Gem Grab 42.4%
857 56
Rustic Arcade Gem Grab 42.2%
854 56
Safe Zone Heist 41.9%
1148 61
Dueling Beetles Hot Zone 40.7%
3434 77
Open Business Hot Zone 40.6%
1758 67
Crystal Arcade Gem Grabprev. season 40.3%
1981 69
Center Stage Brawl Ball 40.2%
972 58
Pinhole Punt Brawl Ball 34.2%
73 19
Undermine Gem Grab 39.7%
690 53
Pit Stop Heist 39.0%
1102 60
Safe(r) Zone Heist 38.9%
1073 60
Sneaky Fields Brawl Ball 38.4%
955 58
Bridge Too Far Heist 38.4%
1067 59
Parallel Plays Hot Zone 37.1%
889 57
Double Swoosh Gem Grab 36.5%
466 47
Kaboom Canyon Heist 36.8%
729 54
Ring of Fire Hot Zone 36.6%
1499 65
Hot Potato Heist 35.4%
839 56

Who beats Sprout and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CODE:YESHUA69 Legendary 28 38.7% 75.0%
2 Kyriunix Masters 26 36.8% 69.2%
3 시후왕자 Mythic 55 36.2% 52.7%
4 Gaby🥶 Masters 22 35.6% 68.2%
5 Reekiix🥹 Masters 25 35.4% 64.0%