My roster

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EN

Sprout

Artillery Mythic All games Hot Zone
50.9%Win rate in Hot Zone
19,679Games
100Trust Score
42. of 106Rank in Hot Zone

Best map: Belle's Rock with 62.4% from 26,619 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safety 3.Star rate
Win rate 60.50.9 %
Popularity 31.0.51 %
Breadth 77.40% of maps
Counter safety 3.21.6 %
Star rate 26.15.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/24, 19 days. 9 earlier days are left out — below 85 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 46.5% from 86 appearances08/05 — 53.6% from 138 appearances08/06 — 55.9% from 1,834 appearances08/07 — 39.0% from 200 appearances08/08 — 51.9% from 210 appearances08/09 — 39.8% from 266 appearances08/10 — 42.0% from 212 appearances08/11 — 48.9% from 231 appearances08/12 — 50.0% from 542 appearances08/13 — 50.1% from 2,273 appearances08/14 — 48.3% from 4,254 appearances08/15 — 47.6% from 2,403 appearances08/16 — 50.7% from 3,099 appearances08/17 — 53.6% from 687 appearances08/18 — 55.8% from 755 appearances08/19 — 55.1% from 178 appearances08/20 — 52.0% from 909 appearances08/22 — 57.5% from 299 appearances08/24 — 63.2% from 929 appearances
46.5%08/04 63.2%08/24

Pick rate

08/04 — 0.5% from 86 appearances08/05 — 0.5% from 138 appearances08/06 — 0.5% from 1,834 appearances08/07 — 0.6% from 200 appearances08/08 — 0.5% from 210 appearances08/09 — 0.6% from 266 appearances08/10 — 0.4% from 212 appearances08/11 — 0.5% from 231 appearances08/12 — 0.5% from 542 appearances08/13 — 0.6% from 2,273 appearances08/14 — 0.4% from 4,254 appearances08/15 — 0.5% from 2,403 appearances08/16 — 0.6% from 3,099 appearances08/17 — 0.6% from 687 appearances08/18 — 0.6% from 755 appearances08/19 — 0.4% from 178 appearances08/20 — 0.5% from 909 appearances08/22 — 0.4% from 299 appearances08/24 — 0.5% from 929 appearances
0.5%08/04 0.5%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 167 maps.

MapWin rateGamesTrust
Abracadabra Hot Zone 57.4%
1771 67
Under Pressure Hot Zone 53.9%
3427 77
Parallel Plays Hot Zone 55.0%
582 50
In the Liminal Hot Zone 53.3%
995 58
Reach for the Stars Hot Zone 51.8%
1566 65
Playmaker Hot Zone 50.4%
3107 75
Golden Bay Hot Zone 53.1%
542 49
Controller Chaos Hot Zone 50.9%
702 53
Massive Attack Hot Zone 48.1%
2529 72
Danger Zone Hot Zone 47.9%
1442 64
Dueling Beetles Hot Zone 45.8%
2961 75
Open Business Hot Zone 49.1%
55 15

Against whom

Direct duels in Hot Zone: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 20.6% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Stu 56.5% 232 games Doug 47.1% 157 games Nita 47.7% 65 games Ash 46.8% 62 games Bibi 45.3% 285 games Bolt 45.4% 97 games

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CODE:YESHUA69 Legendary 23 38.5% 78.3%
2 시후왕자 Mythic 54 36.9% 53.7%
3 Kyriunix Legendary 23 36.7% 69.6%
4 Gaby🥶 Masters 22 36.1% 68.2%
5 Reekiix🥹 Legendary 21 33.7% 57.1%