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Sprout

Artillery Mythic Ranked · Silver Knockout
61.7%Win rate in Knockout
1,090Games
60Trust Score
15. of 105Rank in Knockout

Best map: Belle's Rock with 65.9% from 490 games.

Wins late — in Bounty 4.0 points better in long rounds than in short ones (55.2% against 51.2%, split at 95 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 24.BreadthCounter safetyStar rate
Win rate 91.61.7 %
Popularity 24.0.32 %
Breadth 57.13% of maps
Counter safety 51.35.5 %
Star rate 86.25.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/29, 10 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/29.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 66.7% from 96 appearances08/21 — 50.5% from 95 appearances08/22 — 65.0% from 103 appearances08/23 — 61.2% from 98 appearances08/24 — 63.2% from 133 appearances08/25 — 61.7% from 128 appearances08/26 — 61.5% from 117 appearances08/27 — 69.2% from 117 appearances08/28 — 56.4% from 94 appearances08/29 — 55.6% from 63 appearances
66.7%08/20 55.6%08/29

Pick rate

08/20 — 0.3% from 96 appearances08/21 — 0.3% from 95 appearances08/22 — 0.4% from 103 appearances08/23 — 0.4% from 98 appearances08/24 — 0.3% from 133 appearances08/25 — 0.3% from 128 appearances08/26 — 0.3% from 117 appearances08/27 — 0.3% from 117 appearances08/28 — 0.3% from 94 appearances08/29 — 0.2% from 63 appearances
0.3%08/20 0.2%08/29

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.7 points across the whole range). He plays the same at the bottom as at the top.

Silver — 61.6% from 1,109 gamesGold — 55.1% from 15,139 gamesDiamond — 55.6% from 18,456 gamesMythic — 54.4% from 96,861 gamesLegendary — 55.7% from 49,638 gamesMasters — 59.4% from 2,498 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 29 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 65.9%
490 48
New Horizons Knockout 61.2%
214 35
Flaring Phoenix Knockout 57.1%
254 38
Out in the Open Knockout 55.3%
132 28

Against whom

Direct duels in Knockout: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 21.6% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Sprout runs in 1 circle — whoever Sprout beats beats someone who in turn beats Sprout. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Pearl 61.8% 3,221 games Brock 60.3% 9,606 games Gray 60.8% 4,590 games Edgar 59.7% 6,191 games Doug 64.7% 496 games Mico 59.7% 971 games

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 higatsuchii17 Masters 62 44.5% 67.7%
2 CODE:YESHUA69 Legendary 52 43.7% 69.2%
3 Ming Legendary 20 41.2% 90.0%
4 Gaby🥶 Masters 31 40.2% 71.0%
5 Dipper|Damy🦨 Legendary 24 39.5% 75.0%