Best map: Ring of Fire with 54.1% from 26,524 games.
Wins early — in Bounty 8.3 points better in short rounds than in long ones (56.7% against 48.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Mythicchange
08/02 to 08/21, 20 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Picked more often — 1.6% to 2.2% pick rate, up 34 %. The win rate moved 1.1 points down.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire prev. season |
54.1% | 26524 | 100 | ||
Deathcap Trap prev. season |
53.0% | 44246 | 100 | ||
Rustic Arcade prev. season |
53.0% | 31450 | 100 | ||
Crystal Arcade prev. season |
52.9% | 47056 | 100 | ||
Safe Zone prev. season |
52.6% | 19933 | 100 | ||
Dueling Beetles prev. season |
51.9% | 34109 | 100 | ||
Kaboom Canyon prev. season |
51.6% | 29204 | 100 | ||
Gem Fort prev. season |
50.9% | 43545 | 100 | ||
Double Swoosh prev. season |
50.8% | 42319 | 100 | ||
Dry Season prev. season |
50.5% | 26734 | 100 | ||
Undermine ![]() |
55.5% | 409 | 45 | ||
Hot Potato prev. season |
49.9% | 21743 | 100 | ||
New Horizons prev. season |
49.7% | 25364 | 100 | ||
Layer Cake prev. season |
49.5% | 38882 | 100 | ||
Pinball Dreams prev. season |
49.4% | 41647 | 100 | ||
Out in the Open prev. season |
49.3% | 21681 | 100 | ||
Hideout prev. season |
48.9% | 21183 | 100 | ||
Belle's Rock prev. season |
48.8% | 27716 | 100 | ||
Bridge Too Far prev. season |
49.0% | 13594 | 98 | ||
Flaring Phoenix prev. season |
48.7% | 27121 | 100 | ||
Parallel Plays prev. season |
47.8% | 31839 | 100 | ||
Triple Dribble prev. season |
47.4% | 42027 | 100 | ||
Shooting Star prev. season |
47.3% | 16630 | 100 | ||
Center Stage prev. season |
46.3% | 37566 | 100 | ||
Open Business ![]() |
49.9% | 403 | 45 | ||
Sneaky Fields prev. season |
46.0% | 34551 | 100 | ||
Pit Stop ![]() |
48.4% | 283 | 40 | ||
Hard Rock Mine ![]() |
47.7% | 413 | 45 | ||
Spiraling Out ![]() |
44.8% | 435 | 46 | ||
Safe(r) Zone ![]() |
44.8% | 143 | 29 |
Direct duels in Gem Grab: how Starr Nova does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.3% against R-T in Hot Zone. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.8%
1,466 games
Bo
59.1%
2,230 games
Damian
62.4%
490 games
Griff
56.8%
3,622 games
Stu
57.4%
1,894 games
Pearl
60.0%
675 games
Players with a profile and at least 20 games on Starr Nova, sorted by the Wilson lower bound. To the full list