Wins early — in Bounty 8.3 points better in short rounds than in long ones (56.7% against 48.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Starr Nova does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Mythic.
Not enough data yet.
Not enough data yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Mythic yet.
Nori
61.7%
2,088 games
Edgar
56.8%
2,960 games
Bull
57.9%
955 games
Jessie
58.9%
647 games
Chuck
57.2%
908 games
Mico
56.0%
1,335 games
Players with a profile and at least 20 games on Starr Nova, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | タスー | Diamond | 21 | 36.4% | 57.1% |
| 2 | パンザニーニ | Diamond | 22 | 36.1% | 54.5% |
| 3 | さいちゃんʕ⁎̯͡⁎ʔ༄ | Diamond | 29 | 33.6% | 41.4% |
| 4 | 松ちゃんマン🐈⬛ | Diamond | 24 | 33.5% | 41.7% |
| 5 | neohriginal | Diamond | 25 | 33.2% | 40.0% |