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EN

Starr Nova

Mythic Ranked · Gold
51.8%Win rate across all maps
196,121Games
100Trust Score
23. of 105Rank by score

Best map: Undermine with 54.4% from 10,582 games.

Wins early — in Bounty 2.7 points better in short rounds than in long ones (51.4% against 48.8%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 55.
Win rate 76.51.8 %
Popularity 81.1.46 %
Breadth 87.43% of maps
Counter safety 81.31.7 %
Star rate 55.23.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 12 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 1.3% and has not shifted measurably of late.

Win rate

08/02 — 50.7% from 73 appearances08/03 — 47.7% from 107 appearances08/04 — 56.4% from 287 appearances08/05 — 49.6% from 788 appearances08/06 — 50.0% from 598 appearances08/20 — 54.8% from 38,266 appearances08/21 — 53.4% from 36,347 appearances08/22 — 50.3% from 26,035 appearances08/23 — 49.8% from 22,831 appearances08/24 — 50.3% from 35,813 appearances08/25 — 50.8% from 30,685 appearances08/26 — 50.4% from 6,144 appearances
50.7%08/02 50.4%08/26

Pick rate

08/02 — 1.2% from 73 appearances08/03 — 0.8% from 107 appearances08/04 — 0.6% from 287 appearances08/05 — 0.6% from 788 appearances08/06 — 0.7% from 598 appearances08/20 — 1.5% from 38,266 appearances08/21 — 1.5% from 36,347 appearances08/22 — 1.6% from 26,035 appearances08/23 — 1.5% from 22,831 appearances08/24 — 1.4% from 35,813 appearances08/25 — 1.3% from 30,685 appearances08/26 — 1.3% from 6,144 appearances
1.2%08/02 1.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 71.0% from 1,691 gamesSilver — 56.4% from 11,204 gamesGold — 51.8% from 198,331 gamesDiamond — 50.1% from 220,321 gamesMythic — 50.4% from 941,827 gamesLegendary — 51.5% from 511,106 gamesMasters — 50.2% from 13,714 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Undermine Gem Grab 54.4%
10582 94
Ring of Fire Hot Zone 54.7%
5836 85
Rustic Arcade Gem Grab 54.3%
8115 90
Gem Fort Gem Grab 54.1%
10228 93
Open Business Hot Zone 54.1%
7099 88
Double Swoosh Gem Grab 53.9%
10381 94
Dueling Beetles Hot Zone 54.0%
6399 86
Hard Rock Mine Gem Grab 52.9%
10553 94
Spiraling Out Brawl Ball 52.8%
9242 92
Kaboom Canyon Heist 52.0%
9114 92
Pinball Dreams Brawl Ball 51.9%
8437 90
Safe Zone Heist 51.9%
4282 80
Layer Cake Bounty 51.2%
8620 91
Crystal Arcade Gem Grab+Diamondprev. season 51.9%
2442 72
Dry Season Bounty 51.1%
6459 86
Hot Potato Heist 51.3%
4776 82
Belle's Rock Knockout 51.1%
5729 85
Safe(r) Zone Heist 51.0%
4391 81
Out in the Open Knockout 50.7%
5346 84
Triple Dribble Brawl Ball 50.3%
8025 90
Hideout Bounty 50.4%
5779 85
New Horizons Knockout 50.1%
5275 83
Flaring Phoenix Knockout 49.8%
5876 85
Center Stage Brawl Ball 49.6%
7906 89
Pit Stop Heist 49.5%
5828 85
Pinhole Punt Brawl Ball+Diamond 52.0%
602 51
Sneaky Fields Brawl Ball 48.7%
6708 87
Deathcap Trap Gem Grab+Diamondprev. season 49.1%
2499 72
Shooting Star Bounty 48.6%
5086 83
Parallel Plays Hot Zone 48.3%
5745 85
Bridge Too Far Heist 47.8%
3532 77
Beach Ball Brawl Ball+Diamond 48.3%
638 52

Who beats Starr Nova and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Starr Nova, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EPG|SverAe Masters 65 42.3% 64.6%
2 OS|Fear me🧴 Legendary 80 41.1% 58.8%
3 Nikoko💘 Masters 44 40.5% 68.2%
4 Iskaiz💕Ahlam Legendary 45 40.2% 66.7%
5 ✨pikachu!✨ Legendary 48 39.9% 64.6%