My roster

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EN

Stu

Assassin Epic Trophies Bounty
49.9%Win rate in Bounty
44,716Games
100Trust Score
47. of 106Rank in Bounty

Best map: Deathcap Trap with 61.5% from 3,615 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 17.
Win rate 55.49.9 %
Popularity 58.0.67 %
Breadth 81.58% of maps
Counter safety 79.38.4 %
Star rate 17.11.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 8 earlier days are left out — below 249 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 48.9% from 487 appearances08/06 — 57.7% from 2,180 appearances08/07 — 47.0% from 560 appearances08/08 — 49.0% from 637 appearances08/09 — 47.1% from 480 appearances08/11 — 51.6% from 938 appearances08/12 — 52.9% from 1,746 appearances08/13 — 47.0% from 6,000 appearances08/14 — 47.5% from 5,667 appearances08/15 — 46.3% from 4,176 appearances08/16 — 46.7% from 5,123 appearances08/17 — 48.9% from 3,160 appearances08/18 — 49.1% from 3,075 appearances08/19 — 50.4% from 2,044 appearances08/20 — 49.1% from 2,921 appearances08/22 — 56.5% from 347 appearances08/24 — 58.6% from 623 appearances08/25 — 56.0% from 368 appearances08/26 — 60.9% from 1,646 appearances08/28 — 59.3% from 553 appearances08/30 — 62.6% from 1,036 appearances
48.9%08/05 62.6%08/30

Pick rate

08/05 — 0.4% from 487 appearances08/06 — 0.9% from 2,180 appearances08/07 — 1.0% from 560 appearances08/08 — 0.8% from 637 appearances08/09 — 1.1% from 480 appearances08/11 — 0.8% from 938 appearances08/12 — 0.9% from 1,746 appearances08/13 — 0.6% from 6,000 appearances08/14 — 0.8% from 5,667 appearances08/15 — 0.7% from 4,176 appearances08/16 — 0.7% from 5,123 appearances08/17 — 0.5% from 3,160 appearances08/18 — 0.4% from 3,075 appearances08/19 — 0.5% from 2,044 appearances08/20 — 0.8% from 2,921 appearances08/22 — 0.8% from 347 appearances08/24 — 0.7% from 623 appearances08/25 — 0.9% from 368 appearances08/26 — 0.9% from 1,646 appearances08/28 — 0.8% from 553 appearances08/30 — 0.6% from 1,036 appearances
0.4%08/05 0.6%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 169 maps.

MapWin rateGamesTrust
Hideout Bounty 55.7%
4698 82
Watermelons Bounty 54.3%
1384 63
Layer Cake Bounty 50.8%
5182 83
Wall Hugging Bounty 50.3%
3591 78
Choral Chambers Bounty 51.8%
1014 59
Crystal Clearing Bounty 49.7%
7678 89
Dry Season Bounty 48.8%
4318 80
Supercut Bounty 48.3%
4053 79
Shooting Star Bounty 47.6%
8600 91
Tasty Berry Bounty 47.5%
3813 79
Deathcap Trap Bounty 47.5%
385 44

Against whom

Direct duels in Bounty: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 33.7% against Shade in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 66.9% 2,172 games Tick 57.2% 4,164 games Brock 56.2% 13,928 games Penny 54.8% 1,609 games Piper 52.4% 10,324 games Bo 53.5% 1,988 games

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 FST|Zenix🐦‍🔥 Masters 127 49.1% 64.6%
2 IDarkChxdd Masters 70 47.2% 70.0%
3 Bzyy297 Masters 47 47.1% 78.7%
4 лети ૮ ․ ․ ྀིა Masters 51 47.0% 76.5%
5 ᴍʀ.ᴠɪɴᴄᴇɴᴛヤ🔮 Masters 109 46.7% 62.4%