Best map: CYBERBOSS BROCK with 69.7% from 4,888 games.
Trophy Roadchange
08/04 to 08/26, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 1.3% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 168 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
57.8% | 7329 | 88 | ||
Please Remain Standing ![]() |
56.8% | 5464 | 84 | ||
New Perspective ![]() |
56.6% | 5283 | 83 | ||
Double Decker ![]() |
56.3% | 5356 | 84 | ||
Belle's Rock ![]() |
55.7% | 12317 | 96 | ||
Leaping Dogs ![]() |
54.9% | 4145 | 80 | ||
Think Ahead ![]() |
54.1% | 5927 | 85 | ||
Konnakol ![]() |
53.6% | 12317 | 96 | ||
Opening Move ![]() |
54.2% | 4378 | 81 | ||
Streets with No Name ![]() |
53.4% | 7893 | 89 | ||
Out in the Open ![]() |
53.4% | 6005 | 85 | ||
Chivalry ![]() |
53.3% | 6226 | 86 | ||
Crab Claws ![]() |
53.3% | 4390 | 81 | ||
Jungle Top ![]() |
51.5% | 7488 | 89 | ||
Split Difference ![]() |
49.6% | 6078 | 86 | ||
Close Call ![]() |
46.4% | 2991 | 75 | ||
Deep End ![]() |
44.7% | 1319 | 63 | ||
Flowing Springs ![]() |
43.9% | 2757 | 74 | ||
Flaring Phoenix ![]() |
46.7% | 30 | 6 | ||
Healthy Middle Ground ![]() |
42.5% | 181 | 33 |
Direct duels in Knockout: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 29.7% against Shade in Heist. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
64.5%
907 games
Bolt
62.5%
746 games
Brock
56.6%
7,005 games
Edgar
56.2%
5,343 games
Tick
56.7%
1,761 games
Grom
58.7%
588 games
Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 박근헤드샷 | Legendary | 35 | 42.3% | 80.0% |
| 2 | Comeback❤️🔥 | Legendary | 40 | 42.1% | 75.0% |
| 3 | Finessin | Legendary | 29 | 41.3% | 82.8% |
| 4 | NS|Naoxx | Legendary | 43 | 41.0% | 69.8% |
| 5 | zerofen | Legendary | 24 | 40.6% | 87.5% |