For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Split Difference. 08/06 to 08/20, 5 days. 2 earlier days are left out — below 122 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Surge does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.3%
979 games
Brock
54.6%
10,141 games
Edgar
54.6%
8,812 games
Pearl
55.2%
1,284 games
Grom
54.3%
1,340 games
Gray
52.3%
2,359 games
Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Tap#55 | Legendary | 72 | 43.5% | 65.3% |
| 2 | Sonion🧅 | Legendary | 36 | 42.0% | 77.8% |
| 3 | gear 5 Weezy | Legendary | 25 | 41.2% | 88.0% |
| 4 | 夜Yoru's awful | Legendary | 48 | 40.1% | 64.6% |
| 5 | Samm乡 | Legendary | 48 | 40.1% | 64.6% |