Best map: Gated Community with 76.6% from 320 games.
Trophy Roadchange
08/05 to 08/25, 21 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
55.7% | 3068 | 75 | ||
Konnakol ![]() |
52.8% | 7026 | 88 | ||
Streets with No Name ![]() |
50.0% | 3471 | 77 | ||
Crab Claws ![]() |
50.4% | 2209 | 70 | ||
Please Remain Standing ![]() |
50.2% | 2274 | 71 | ||
New Perspective ![]() |
50.1% | 1580 | 65 | ||
Split Difference ![]() |
49.0% | 3178 | 76 | ||
Opening Move ![]() |
49.4% | 1821 | 67 | ||
Think Ahead ![]() |
49.0% | 2122 | 70 | ||
Chivalry ![]() |
48.9% | 1803 | 67 | ||
Double Decker ![]() |
49.0% | 1605 | 66 | ||
Belle's Rock ![]() |
48.0% | 4909 | 82 | ||
Flowing Springs ![]() |
47.5% | 1564 | 65 | ||
Jungle Top ![]() |
46.2% | 3837 | 79 | ||
Out in the Open ![]() |
46.2% | 2094 | 70 | ||
Close Call ![]() |
46.0% | 1616 | 66 | ||
Leaping Dogs ![]() |
44.4% | 2101 | 70 | ||
Flaring Phoenix ![]() |
27.3% | 11 | 0 | ||
Healthy Middle Ground ![]() |
37.7% | 106 | 25 | ||
Deep End ![]() |
29.5% | 691 | 53 |
Direct duels in Knockout: how Tara does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 8.5% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Tara runs in 3 circles — whoever Tara beats beats someone who in turn beats Tara. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kaze
60.5%
471 games
Trunk
59.7%
154 games
Nori
52.7%
710 games
Gray
58.9%
129 games
Willow
51.7%
381 games
Mico
58.2%
79 games
Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 호날두 | Gold | 70 | 33.9% | 44.3% |
| 2 | Formosa|Jason⚔️ | Legendary | 21 | 33.6% | 57.1% |
| 3 | AQM|Al€×🐺 | Legendary | 26 | 32.8% | 50.0% |
| 4 | MECHA MORTIS | Legendary | 20 | 32.1% | 50.0% |
| 5 | zasal | Diamond | 68 | 31.8% | 39.7% |