For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Golden Bay. 08/09 to 08/22, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/09 and 08/22.
Direct duels in Hot Zone: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Golden Bay. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Tick counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
69.1%
2,409 games
Bibi
66.8%
7,807 games
Damian
67.4%
2,899 games
Bo
65.4%
21,977 games
Doug
66.4%
4,161 games
Chuck
66.0%
2,263 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Daddy Kev | Legendary | 34 | 39.6% | 70.6% |
| 2 | えば | Diamond | 24 | 39.1% | 79.2% |
| 3 | Yang79 | Mythic | 75 | 38.4% | 53.3% |
| 4 | 발라당 | Mythic | 22 | 38.0% | 77.3% |
| 5 | eloheohole | Mythic | 38 | 37.4% | 60.5% |