For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Open Business. 08/13 to 08/19, 3 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/19.
Direct duels in Hot Zone: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Tick counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
68.9%
2,128 games
Bibi
66.7%
6,815 games
Damian
67.7%
2,550 games
Bo
65.5%
19,169 games
Doug
66.3%
3,618 games
Chuck
66.2%
2,001 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | えば | Diamond | 24 | 38.8% | 79.2% |
| 2 | Yang79 | Mythic | 75 | 38.2% | 53.3% |
| 3 | 발라당 | Mythic | 21 | 37.2% | 76.2% |
| 4 | Mr.M | Mythic | 29 | 36.9% | 65.5% |
| 5 | eloheohole | Mythic | 37 | 36.7% | 59.5% |