My roster

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EN

Tick

Artillery Super Rare All games Hot Zone
53.7%Win rate in Hot Zone
171,760Games
100Trust Score
24. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 71.5% from 39,169 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 58.Counter safetyStar rate
Win rate 75.53.7 %
Popularity 99.4.41 %
Breadth 58.28% of maps
Counter safety 88.41.2 %
Star rate 99.39.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.

Win rate

08/04 — 46.3% from 1,173 appearances08/05 — 45.4% from 1,566 appearances08/06 — 52.2% from 17,040 appearances08/07 — 52.4% from 849 appearances08/08 — 47.5% from 890 appearances08/09 — 55.4% from 1,046 appearances08/10 — 47.2% from 2,124 appearances08/11 — 43.1% from 1,777 appearances08/12 — 44.1% from 4,095 appearances08/13 — 57.7% from 15,773 appearances08/14 — 56.6% from 54,962 appearances08/15 — 57.1% from 21,996 appearances08/16 — 54.2% from 19,812 appearances08/17 — 52.2% from 4,103 appearances08/18 — 44.6% from 4,962 appearances08/19 — 45.7% from 1,500 appearances08/20 — 51.2% from 4,781 appearances08/21 — 46.0% from 808 appearances08/22 — 46.4% from 3,708 appearances08/23 — 43.0% from 725 appearances08/24 — 45.6% from 7,058 appearances08/25 — 45.8% from 561 appearances
46.3%08/04 45.8%08/25

Pick rate

08/04 — 7.1% from 1,173 appearances08/05 — 5.3% from 1,566 appearances08/06 — 4.7% from 17,040 appearances08/07 — 2.6% from 849 appearances08/08 — 2.1% from 890 appearances08/09 — 2.4% from 1,046 appearances08/10 — 4.5% from 2,124 appearances08/11 — 3.9% from 1,777 appearances08/12 — 3.7% from 4,095 appearances08/13 — 4.1% from 15,773 appearances08/14 — 5.7% from 54,962 appearances08/15 — 4.5% from 21,996 appearances08/16 — 3.7% from 19,812 appearances08/17 — 3.5% from 4,103 appearances08/18 — 3.9% from 4,962 appearances08/19 — 3.4% from 1,500 appearances08/20 — 2.5% from 4,781 appearances08/21 — 5.6% from 808 appearances08/22 — 4.5% from 3,708 appearances08/23 — 4.3% from 725 appearances08/24 — 4.1% from 7,058 appearances08/25 — 5.6% from 561 appearances
7.1%08/04 5.6%08/25

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 167 maps.

MapWin rateGamesTrust
Dueling Beetles Hot Zone 58.3%
25582 100
Controller Chaos Hot Zone 59.7%
2356 71
Playmaker Hot Zone 57.4%
63909 100
Danger Zone Hot Zone 58.2%
4642 81
Massive Attack Hot Zone 54.9%
8314 90
Open Business Hot Zone 56.0%
464 47
Under Pressure Hot Zone 50.4%
17040 100
Reach for the Stars Hot Zone 49.7%
13756 98
In the Liminal Hot Zone 47.3%
10485 94
Golden Bay Hot Zone 46.0%
6956 88
Abracadabra Hot Zone 44.6%
13551 98
Parallel Plays Hot Zone 43.7%
4702 82

Against whom

Direct duels in Hot Zone: how Tick does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 21.6% against Shade in Heist. On average the worst case sits at 28.8%.

Counters

Tick counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 69.5% 1,782 games Bibi 66.9% 5,369 games Damian 67.7% 2,093 games Bo 65.0% 15,365 games Chuck 67.2% 1,633 games Doug 65.8% 2,845 games

Who plays him best soon

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Yang79 Mythic 71 38.2% 53.5%
2 南部緊繃黑松哥 Diamond 35 36.8% 60.0%
3 kuyka Legendary 23 36.7% 69.6%
4 waynejai Diamond 21 36.6% 71.4%
5 eloheohole Mythic 36 36.4% 58.3%