Best map: CYBERBOSS BROCK with 71.5% from 39,169 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Close Call ![]() |
59.4% | 2881 | 74 | ||
Konnakol ![]() |
57.4% | 51450 | 100 | ||
Think Ahead ![]() |
55.0% | 6533 | 87 | ||
Deep End ![]() |
54.6% | 9066 | 92 | ||
Please Remain Standing ![]() |
54.3% | 4872 | 82 | ||
Split Difference ![]() |
53.8% | 6726 | 87 | ||
Flowing Springs ![]() |
54.9% | 2006 | 69 | ||
Flaring Phoenix ![]() |
54.6% | 2456 | 72 | ||
Belle's Rock ![]() |
51.8% | 42203 | 100 | ||
Goldarm Gulch ![]() |
52.5% | 8226 | 90 | ||
Double Decker ![]() |
52.6% | 4872 | 82 | ||
Jungle Top ![]() |
52.1% | 6851 | 87 | ||
Chivalry ![]() |
51.7% | 7462 | 89 | ||
New Perspective ![]() |
52.1% | 4050 | 79 | ||
Crab Claws ![]() |
51.6% | 6890 | 87 | ||
Leaping Dogs ![]() |
51.5% | 6534 | 87 | ||
Opening Move ![]() |
51.1% | 5308 | 83 | ||
Streets with No Name ![]() |
49.7% | 10900 | 94 | ||
Out in the Open ![]() |
49.1% | 7564 | 89 | ||
Healthy Middle Ground ![]() |
54.2% | 214 | 35 |
Direct duels in Knockout: how Tick does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 21.7% against Shade in Heist. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
61.3%
16,240 games
Gray
61.4%
3,156 games
Pearl
62.4%
1,685 games
Brock
59.0%
16,759 games
R-T
65.5%
461 games
Mico
59.4%
1,672 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Yang79 | Diamond | 69 | 37.4% | 52.2% |
| 2 | 南部緊繃黑松哥 | Diamond | 35 | 36.7% | 60.0% |
| 3 | かあかあ | Diamond | 33 | 36.5% | 60.6% |
| 4 | waynejai | Diamond | 21 | 36.5% | 71.4% |
| 5 | eloheohole | Mythic | 36 | 36.4% | 58.3% |