Best map: Open Business with 57.6% from 7,771 games.
Wins early — in Heist 8.4 points better in short rounds than in long ones (29.2% against 37.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/26, 21 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 1.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.2 points (regression 54.5% to 51.3%). Higher up he gets outplayed.
Where this brawler works (ranked, Diamond). 2 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business ![]() |
57.6% | 7771 | 89 | ||
Layer Cake ![]() |
55.8% | 10502 | 94 | ||
Ring of Fire ![]() |
55.5% | 8434 | 90 | ||
Dueling Beetles ![]() |
55.3% | 8399 | 90 | ||
Flaring Phoenix ![]() |
54.8% | 8904 | 91 | ||
Belle's Rock ![]() |
54.2% | 8700 | 91 | ||
Shooting Star ![]() |
54.1% | 6105 | 86 | ||
Dry Season ![]() |
53.9% | 6856 | 87 | ||
Triple Dribble ![]() |
54.8% | 2331 | 71 | ||
Out in the Open ![]() |
53.2% | 4625 | 81 | ||
Pinball Dreams ![]() |
53.4% | 1981 | 69 | ||
Deathcap Trap prev. season |
52.5% | 3166 | 76 | ||
Hideout ![]() |
51.8% | 6127 | 86 | ||
New Horizons ![]() |
51.7% | 4809 | 82 | ||
Spiraling Out ![]() |
52.4% | 1828 | 68 | ||
Beach Ball +Mythic + Gold |
54.3% | 346 | 43 | ||
Center Stage ![]() |
50.8% | 1532 | 65 | ||
Sneaky Fields ![]() |
50.5% | 1621 | 66 | ||
Rustic Arcade ![]() |
49.9% | 2519 | 72 | ||
Pinhole Punt +Mythic + Gold |
52.3% | 258 | 38 | ||
Parallel Plays ![]() |
47.7% | 3063 | 75 | ||
Gem Fort ![]() |
48.0% | 1432 | 64 | ||
Hard Rock Mine ![]() |
47.5% | 2281 | 71 | ||
Undermine ![]() |
47.8% | 1759 | 67 | ||
Crystal Arcade prev. season |
47.1% | 2867 | 74 | ||
Double Swoosh ![]() |
45.9% | 1693 | 66 | ||
Safe Zone ![]() |
36.5% | 1010 | 59 | ||
Safe(r) Zone ![]() |
35.2% | 988 | 58 | ||
Bridge Too Far ![]() |
31.5% | 523 | 49 | ||
Kaboom Canyon ![]() |
31.5% | 831 | 56 | ||
Hot Potato ![]() |
30.2% | 605 | 51 | ||
Pit Stop ![]() |
29.7% | 1210 | 61 |
Who beats Tick and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.