Best map: Open Business with 60.9% from 23,009 games.
Wins early — in Heist 8.4 points better in short rounds than in long ones (29.2% against 37.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/01 to 08/26, 18 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.
Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.2 points (regression 54.4% to 51.3%). Higher up he gets outplayed.
Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business ![]() |
60.9% | 23009 | 100 | ||
Ring of Fire ![]() |
59.9% | 25877 | 100 | ||
Dueling Beetles ![]() |
59.3% | 25827 | 100 | ||
Layer Cake ![]() |
58.8% | 23190 | 100 | ||
Belle's Rock ![]() |
58.0% | 20009 | 100 | ||
Flaring Phoenix ![]() |
57.6% | 17678 | 100 | ||
Shooting Star ![]() |
56.8% | 13754 | 98 | ||
Dry Season ![]() |
56.4% | 13589 | 98 | ||
Hideout ![]() |
54.9% | 15337 | 99 | ||
New Horizons ![]() |
54.3% | 10404 | 94 | ||
Out in the Open ![]() |
53.6% | 9439 | 92 | ||
Triple Dribble ![]() |
53.2% | 4540 | 81 | ||
Deathcap Trap +Diamondprev. season |
52.7% | 3355 | 77 | ||
Spiraling Out ![]() |
51.2% | 4002 | 79 | ||
Pinball Dreams ![]() |
50.3% | 3790 | 78 | ||
Parallel Plays ![]() |
49.4% | 8886 | 91 | ||
Hard Rock Mine ![]() |
49.6% | 5391 | 84 | ||
Beach Ball +Diamond + Mythic |
54.2% | 301 | 41 | ||
Sneaky Fields ![]() |
49.2% | 3380 | 77 | ||
Rustic Arcade ![]() |
48.3% | 6582 | 87 | ||
Pinhole Punt +Diamond + Mythic |
53.3% | 229 | 36 | ||
Undermine ![]() |
47.9% | 4714 | 82 | ||
Crystal Arcade +Diamondprev. season |
47.0% | 3032 | 75 | ||
Gem Fort ![]() |
45.9% | 4214 | 80 | ||
Center Stage ![]() |
46.1% | 3137 | 76 | ||
Double Swoosh ![]() |
44.7% | 4499 | 81 | ||
Safe Zone ![]() |
35.8% | 2693 | 73 | ||
Safe(r) Zone ![]() |
33.9% | 2717 | 73 | ||
Pit Stop ![]() |
33.1% | 3237 | 76 | ||
Kaboom Canyon ![]() |
28.8% | 2645 | 73 | ||
Hot Potato ![]() |
26.7% | 2044 | 69 | ||
Bridge Too Far ![]() |
26.2% | 1846 | 68 |
Who beats Tick and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.