There are barely any games for this brawler on Pit Stop — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins early — in Bounty 5.6 points better in short rounds than in long ones (51.8% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers — the numbers are not enough for Legendary yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Legendary yet.
Nori
66.0%
1,068 games
Mico
62.2%
693 games
Edgar
58.8%
2,082 games
Bull
62.9%
318 games
Jessie
59.2%
571 games
Chuck
57.5%
520 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | すけし・ポッター | Diamond | 27 | 38.0% | 48.1% |
| 2 | お前の珍皇なめるよ🍌👅 | Diamond | 21 | 37.6% | 47.6% |
| 3 | てつ | Diamond | 22 | 36.3% | 40.9% |
| 4 | kasiro | Gold | 26 | 33.9% | 30.8% |